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VIRTUALLY BETTER INC
UEI: U3YHM5TMMCZ9
# of Employees: 10
HUBZone Owned: No
Socially and Economically Disadvantaged: No
Woman Owned: Yes
Award Charts
Award Listing
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Virtual Reality Cannabis Cue Exposure Assessment System
Amount: $144,526.00DESCRIPTION (provided by applicant): This proposed project seeks to develop and test the feasibility of a human laboratory and clinically based virtual reality cannabis cue exposure assessment system ...
STTRPhase I2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Environments for Stuttering treatment
Amount: $148,870.00DESCRIPTION (provided by applicant): Computer-generated Virtual Reality Environments (VRE's) allow people to have experiences that mimic those of the real world in a safe, controlled, and confidential ...
STTRPhase I2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Cue Reactivity for Alcohol Dependence
Amount: $149,903.00DESCRIPTION (provided by applicant): Advances in Virtual Reality (VR), and the integration of realistic video images into VR environments, are being used to create usable simulations that are being em ...
SBIRPhase I2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Cannabis Cue Exposure Assessment System
Amount: $144,526.00DESCRIPTION (provided by applicant): This proposed project seeks to develop and test the feasibility of a human laboratory and clinically based virtual reality cannabis cue exposure assessment system ...
SBIRPhase I2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Environments for Stuttering treatment
Amount: $148,870.00DESCRIPTION (provided by applicant): Computer-generated Virtual Reality Environments (VRE's) allow people to have experiences that mimic those of the real world in a safe, controlled, and confidential ...
SBIRPhase I2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Exposure Therapy for Social Phobia
Amount: $660,335.00DESCRIPTION (provided by applicant): Individuals with social phobia are less educated, less likely to be married, and are of a lower socioeconomic status (Schneier et al, 1992; Stein & Kean, 2000). Pu ...
SBIRPhase II2004Department of Health and Human Services National Institutes of Health -
Virtual Reality Skills Training: Nicotine Dependence
Amount: $781,935.00DESCRIPTION (provided by applicant): After successfully demonstrating the feasibility of virtual reality cue exposure (VRCE) for smoking in a phase I trial, we proposed to develop a virtual reality sk ...
SBIRPhase II2004Department of Health and Human Services National Institutes of Health -
Virtuality Reality Cue Exposure for Crack Cocaine
Amount: $171,186.00DESCRIPTION (provided by applicant): Virtual reality (VR) integrates real-time computer graphics and body tracking devices to immerse a participant in a computer-generated virtual environment. VR expo ...
STTRPhase I2003Department of Health and Human Services National Institutes of Health -
COMPUTER BASED EXPOSURE THERAPY FOR SOCIAL ANXIETY
Amount: $117,284.00This study will develop and test the feasibility of using virtual reality technology as a part of a computer-based exposure (CBE) self-help program to address public speaking fears. Public ...
SBIRPhase I2002Department of Health and Human Services National Institutes of Health -
VIRTUAL REALITY CUE EXPOSURE FOR DRUG ADDICTION: SMOKING
Amount: $131,676.00DESCRIPTION (provided by investigator): This study will develop and test the feasibility of virtual reality cue exposure (VRCE) for drug addiction: Smoking. Traditional cue exposure has involved bri ...
STTRPhase I2002Department of Health and Human Services National Institutes of Health