Gaming and OneSAF for Training with Realism, Accuracy and ImmersioN (GO-TRAIN)
Agency / Branch:
DOD / ARMY
The goal of the Gaming and OneSAF for Training with Realism, Accuracy and ImmersioN (GO-TRAIN) effort is to develop an interface between OneSAF and VBS2, and to use this combined technology solution to create an enhanced simulator for Battalion staff training targeted to the Maneuver Captains Career Course (MC3) at Ft. Benning. In Phase I of this project, Soar Technology, Inc. investigated a wide range of game technologies, including RealWorld and VBS2, and technology components used to bridge the gap between games and OneSAF. Also, we investigated the existing simulation exercises within the MC3 at Ft. Benning with the goal of identifying opportunities to apply the GO-TRAIN architecture to enhance the effectiveness of the simulated training. As a result of our findings, we designed the GO-TRAIN architecture. We propose three Phase II objectives: 1) to integrate OneSAF and VBS2 specifically for an enhanced simulator for Battalion staff training; 2) to develop an enhanced simulator for Battalion staff training with capabilities for the MC3 students to input and fight their own OPORD, run the exercise in the classroom without pucksters, and integrate the CPOF into the training system; 3) to conduct a formative evaluation of the enhanced simulator for Battalion staff training at Ft. Benning.
Small Business Information at Submission:
Soar Technology, Inc.
3600 Green Court Suite 600 Ann Arbor, MI 48105
Number of Employees: