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Gaming for Training and Rehearsal for Fifth Generation Fighter Tactics, Techniques and Procedures (TTPs)

Award Information
Agency: Department of Defense
Branch: Air Force
Contract: FA8650-10-C-6119
Agency Tracking Number: F083-025-1064
Amount: $849,633.00
Phase: Phase II
Program: SBIR
Solicitation Topic Code: AF083-025
Solicitation Number: 2008.3
Timeline
Solicitation Year: 2008
Award Year: 2010
Award Start Date (Proposal Award Date): 2010-05-12
Award End Date (Contract End Date): 2013-08-01
Small Business Information
215 Parkway North P.O. Box 280
Waterford, CT -
United States
DUNS: 077317766
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Daniel Bowdler
 Principal Investigator
 (860) 326-3770
 bowdlerd@sonalysts.com
Business Contact
 Olive Alonge
Title: Contracting Officer
Phone: (860) 326-3842
Email: oalonge@sonalysts.com
Research Institution
N/A
Abstract

The Phase II effort will create a gaming environment for the training, rehearsing, and exercising of fifth-generation fighter tactics, techniques, and procedures (TTPs). The Team, Sonalysts as prime with Aptima, Inc. and Rickard Consulting Group as subcontractors, will innovatively apply our commercial game engine, coupled with advanced human engineering, human performance, training system development expertise, and Air Force fighter operations experience to create a gaming environment that economically and effectively meets the requirements of the fifth-generation tactical fighter mission areas. The Team will also explore developing a prototype software authoring tool that will allow fifth-generation training and operations personnel the ability to create training and operational scenarios to simulate, train, and analyze classified fifth-generation systems, procedures, and tactics. Using the F-22 as a representative fifth-generation tactical fighter, the specifications will support a range of training, rehearsing, and exercise requirements, to include both individual and team-level support. In doing this, we will accomplish three key supporting technical objectives: gaining an understanding of the mission areas; determining the appropriate technologies that will support our envisioned approach; and developing and conducting a prototype demonstration of the training, rehearsal, and exercise application. BENEFIT: The anticipated results for the Air Force will be an innovative, portable, and effective training, rehearsing, and exercising capability for fifth-generation fighter TTPs. This will also be beneficial to the Joint Strike Fighter, F-35 program as a follow-on fifth generation fighter for other DoD agencies and foreign military sales. A key benefit and potential commercial feature of the effort will be the integration of the commercial game environment with advanced tools including scenario authoring, skills tracking, and performance measures for individual and multi-player sets. Sonalysts has over a decade of experience with applying gaming technology to solve various problems in training and operations for a broad range of both commercial and military customers. Potential commercial applications of this technology may include integration of key features into our current commercial gaming products; disaster relief training and operations; community first responder training and rehearsal; and any other training domains where an economical, high-fidelity simulation alternative to a more expensive simulator is needed.

* Information listed above is at the time of submission. *

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