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Realistic High Fidelity Dynamic Terrain Representation

Award Information
Agency: Department of Defense
Branch: Army
Contract: W56HZV-09-C-0143
Agency Tracking Number: A082-151-0479
Amount: $119,943.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: A08-151
Solicitation Number: 2008.2
Timeline
Solicitation Year: 2008
Award Year: 2008
Award Start Date (Proposal Award Date): 2008-11-26
Award End Date (Contract End Date): 2010-02-23
Small Business Information
400 Plaza Drive, Suite-A
Vestal, NY 13850
United States
DUNS: 944322718
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 James Pendrys
 Senior Software Engineer
 (607) 729-8526
 pendrys@diamondvisionics.com
Business Contact
 David Gdovin
Title: President
Phone: (607) 729-8526
Email: dgdovin@diamondvisionics.com
Research Institution
N/A
Abstract

The capability to modify terrain in real-time to create realistic modifications will provide training value by assisting in the visualization of the occurrence in the training scenario. For example, the capability to display the creation of craters with explosions or the tracks of vehicles as they move across soft terrain can add a great degree of realism for training. Diamond Visionics has developed the capability to construct and display dynamic terrain using its GenesisRT™ visual system. This capability exploits the design of GenesisRT™ to generate and display in real-time a terrain skin using elevation data rather than fixed polygon models, such as a terrain skins generated in OpenFlght format. The capability to modify terrain need not be limited to the terrain skin itself. For example, modifications to bridges and overpasses in real-time would provide training value as well. DVC has developed software that permits plowing of craters that can be used both for the modeling of plowing and the modification of any object in the same manner.

* Information listed above is at the time of submission. *

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