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Company Information:

Company Name:
Mtelegence Corporation
Address:
541 Queen Road
Teaneck, NJ 07666-
Phone:
N/A
URL:
N/A
EIN:
542067266
DUNS:
139396779
Number of Employees:
N/A
Woman-Owned?:
Yes
Minority-Owned?:
No
HUBZone-Owned?:
No

Commercialization:

Has been acquired/merged with?:
N/A
Has had Spin-off?:
N/A
Has Had IPO?:
N/A
Year of IPO:
N/A
Has Patents?:
N/A
Number of Patents:
N/A
Total Sales to Date $:
$ 0.00
Total Investment to Date $
$ 0.00
POC Title:
N/A
POC Name:
N/A
POC Phone:
N/A
POC Email:
N/A
Narrative:
N/A

Award Totals:

Program/Phase Award Amount ($) Number of Awards
SBIR Phase I $250,000.00 2
SBIR Phase II $849,950.00 1

Award List:

Readorium Software for Improved Reading Comprehension

Award Year / Program / Phase:
2010 / SBIR / Phase I
Award Amount:
$100,000.00
Agency:
ED
Principal Investigator:
Abstract:
Readorium will develop a desktop software to support students struggling with reading comprehension in middle school science. The software teaches readers the special features of nonfiction text and strategies for reading comprehension. The games will include an avatar to guide the student,… More

Readorium Software for Improved Reading Comprehension of Non-fiction Science Text

Award Year / Program / Phase:
2011 / SBIR / Phase II
Award Amount:
$849,950.00
Agency:
ED
Principal Investigator:
Harriet Isecke
Abstract:
Purpose: Prior research indicates that reading difficulties in childhood become more problematic as students move to middle and high school where increasingly challenging material must be learned. Although some older students still struggle with decoding, many more have difficulty constructing… More

Readorium Rising Reader: Smart Nonfiction Comprehension Software For Students In Grades 3-5

Award Year / Program / Phase:
2013 / SBIR / Phase I
Award Amount:
$150,000.00
Agency:
ED
Principal Investigator:
Harriet Isecki
Abstract:
The project team is developing a prototype of the Readorium Rising Reader, a web-based game for students in grades 3 to 5 intended to strengthen reading comprehension of non-fiction science text. The game will provide students with strategies to use as they construct meaning and decipher new… More