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Development of Catalysts for Unmixed Reforming
Phone: (714) 859-8851
Not Available The military is developing distributed simulations to allow a wide range of simulators, simulations, platforms, sensors, and live forces to participate in common training, planning and decision making exercises. This reduces training costs while improving readiness. The Navy Battle Force Tactical Training (BFTT) system is an example of distributed embedded simulation application that stimulates ship combat system sensors to cause ship systems to act as virtual trainers. Incorporation of dynamic synthetic environment representations of ocean, surf-zone, atmosphere, terrain, and near-space improves the realism of such training simulations. A consistent and realistic synthetic environment is a critical element of such distributed and embedded simulations. This project will develop an E-Server distributed synthetic environment data and effects server that provides consistent and realistic environment services for HLA-based distributed simulations. The synthetic environment server enables environment services to be accessed from anywhere on a networked simulation. The Phase I technical objective is to demonstrate the feasibility of the E-Server distributed environment server approach that provides a realistic and consistent synthetic environment for distributed and embedded training simulation applications.
* Information listed above is at the time of submission. *