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Conventional Training Versus Game-Based Training

Award Information

Agency:
Department of Defense
Branch:
Navy
Award ID:
77969
Program Year/Program:
2006 / STTR
Agency Tracking Number:
N064-006-0025
Solicitation Year:
N/A
Solicitation Topic Code:
N/A
Solicitation Number:
N/A
Small Business Information
JXT APPLICATIONS, INC.
1195 Meadow Bridge Drive BEAVERCREEK, OH -
View profile »
Woman-Owned: No
Minority-Owned: No
HUBZone-Owned: No
 
Phase 1
Fiscal Year: 2006
Title: Conventional Training Versus Game-Based Training
Agency / Branch: DOD / NAVY
Contract: N00014-06-M-0244
Award Amount: $69,997.00
 

Abstract:

There is little doubt that games are becoming pervasive in the military. The increasing numbers of military games are a reflection of the attitude that games work, so let's have more of them. It also reflects a propensity for games by current military personnel who have "grown up digital," for them, games are a natural way of passing time. If there is an added benefit that games help them do their jobs well, so much the better. For many games enthusiasm of users in combat environments is testimony enough. However, before the military spends additional scarce funds developing games for various skills from piloting ships to filling in forms, it would be beneficial for the Government to have some empirical evidence directing the development and fielding of such training and quantifying when the effort is worth the time and resources being spent. The output of this research effort will be a tool for evaluating and recommending specific functional characteristics of games that are appropriate for specific types of training objectives. This research will enable training managers to quantify when a game development effort is worth the time and resources being spent.BENEFITS: This research will provide the tools for Navy (and other services and civilian) training managers to quantify when a game development effort is worth the time and resources being spent. The tool will not only be able to inform trainers about when and how games may be used for training, but it will indicate what characteristics of games best suit specific curriculum objectives, and how to include these features in the development of a game for learning.

Principal Investigator:

William Walsh
Principal Investigator
8309814203
wwalsh@jxtai.com

Business Contact:

Terry Fulbright
President/CEO
9373065003
tfulbright@jxtai.com
Small Business Information at Submission:

JXT APPLICATIONS, INC.
2673 Commons Blvd, Suite 20 Beavercreek, OH 45431

EIN/Tax ID: 010712505
DUNS: N/A
Number of Employees:
Woman-Owned: No
Minority-Owned: No
HUBZone-Owned: No
Research Institution Information:
FLORIDA STATE UNIV.
C 4622 University Center
Tallahassee, FL 32306
Contact: Michael Spector
Contact Phone: (850) 645-1777
RI Type: Nonprofit college or university