High Performance Training
Agency / Branch:
DOD / DARPA
This project will produce a Multitask Training-Game Engine Component (MT-GEC) that can be used for developing Vision Centered-Multitask Training Environments (VC-MTEs). The game engine component will support routine development of scalable, 3D training applications that use metrics based on workload, interaction events, and simulation state to focus training activities at measured deficiencies. The computed measures will capture the subtle strategies that are used by expert performers in multitasking applications and enable the development of high precision training strategies. During the final year of this project, a training application will be developed using the game engine component to establish the applicability of this technology to military training. Phase III is expected to further extend this technology and apply it to mainstream training applications. During this commercialization phase, the technology will be licensed to game and training system developers that are building applications that require cognitive feedback. This phase is also expected to develop training applications for cognitive researchers that can be used to explore the methods that experts use to meet the computational demands of complex, information-intense, multitask decision-making.
Small Business Information at Submission:
3115 Professional Drive Ann Arbor, MI 48104
Number of Employees: