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COMPUTER GENERATED TARGET/WEAPON INTERACTION GRAPHICS

Award Information

Agency:
Department of Defense
Branch:
Air Force
Award ID:
4267
Program Year/Program:
1987 / SBIR
Agency Tracking Number:
4267
Solicitation Year:
N/A
Solicitation Topic Code:
N/A
Solicitation Number:
N/A
Small Business Information
Physics Mathematics &
P.O. Box 787 Socorro, NM 87801
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Woman-Owned: Yes
Minority-Owned: No
HUBZone-Owned: No
 
Phase 2
Fiscal Year: 1987
Title: COMPUTER GENERATED TARGET/WEAPON INTERACTION GRAPHICS
Agency / Branch: DOD / USAF
Contract: N/A
Award Amount: $170,381.00
 

Abstract:

THIS RESEARCH CONCERNS THE USE OF COMPUTER ANIMATION FOR SIMULATING WEAPON/TARGET INTERACTION PHENOMENA. SUCH PHENOMENA ARE VERY DYNAMIC BY NATURE, AND ARE THUS GOOD APPLICATIONS FOR COMPUTER ANIMATION. THE FIRST STEP IN COMPUTER ANIMATION IS TO GENERATE A SET OF STATIC IMAGES THAT INCORPORATE HIDDEN SURFACE REMOVAL, LIGHT SOURCES, SHADING, AND OTHER SOPHISTICATED COLOR GRAPHICS RENDERING TECHNIQUES. THESE IMAGES ARE THEN MOVED ONTO A RECORDING MEDIUM SUCH AS VIDEOTAPES. THIS PROJECT WILL TAKE AN EXAMPLE WEAPON/TARGET COMBINATION THROUGH STEP ONE OF THE ANIMATION PROCESS. THE PRINCIPAL OBJECTIVE IS TO PRODUCE A TIME-PHASED SEQUENCE OF SOPHISTICATED COLOR GRAPHICS IMAGES THAT PORTRAY THE WEAPON/TARGET INTERACTION PROCESS.

Principal Investigator:

Matthew L Perini
5058355763

Business Contact:

Small Business Information at Submission:

Physics Mathematics & Computer
128 Stallion Cir Socorro, NM 87810

EIN/Tax ID:
DUNS: N/A
Number of Employees:
Woman-Owned: No
Minority-Owned: No
HUBZone-Owned: No