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Multi-mode Weapon Algorithms for Future Miniature Munitions

Award Information
Agency: Department of Defense
Branch: Air Force
Contract: FA8651-06-M-0178
Agency Tracking Number: F061-133-0334
Amount: $99,946.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: AF06-133
Solicitation Number: 2006.1
Timeline
Solicitation Year: 2006
Award Year: 2006
Award Start Date (Proposal Award Date): 2006-06-06
Award End Date (Contract End Date): 2007-03-06
Small Business Information
4695 Millennium Drive
Belcamp, MD 21017
United States
DUNS: 035414697
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Kevin McArdle
 Senior Analyst
 (850) 678-8333
 kevin.mcardle@survice.com
Business Contact
 Jeffery Foulk
Title: Vice President
Phone: (410) 273-7722
Email: jeff@survice.com
Research Institution
N/A
Abstract

Thus far, the weapons community has developed fuze, guidance, and control algorithms independently due to constraints in computing power and associated cost. However, modern electronics and sensor technology have now developed to where it is conceivable to autonomously detect, identify, and obtain enough data to aim and detonate weapons based upon known target vulnerabilities. In effect, we now have the opportunity to develop a more ideal weapon, capable of defeating its target set with a minimum amount of high explosive and fragments, thereby minimizing collateral damage. To do this, it is first required to develop an algorithm to define optimal endgame conditions that maximize target defeat. This can be done using current analysis codes and processes used in new and innovative ways. Once these optimal endgame conditions are defined, modern guidance systems can be set to intercept the endgame trajectory some distance from the target to achieve the selected optimal endgame scenario and defeat the target.

* Information listed above is at the time of submission. *

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