Adaptive Cultural Training Immersive Virtual Environment (ACTIVE)
Gaming technology, specifically 3D immersive games have established themselves as effective training tools for the military in recent years. Recent work in Human Terrain Systems and the emergence of the Human, Social, Cultural and Behavior (HSCB) modeling program present an additional opportunity to leverage 3D immersive environments for intercultural readiness training. The problem with these systems is that they are extremely difficult to build and are not dynamic enough to challenge trainees based on their cognitive state. It requires an enormous amount of development time to create a system that can effectively imitate the visual, cultural and behavioral environment which the trainee will encounter in the real world. As such, these training environments are fairly static in the kind of scenarios a trainee can encounter. Discovery Machine with support from our partners Northrop Grumman and Advanced Brain Monitoring is proposing to produce a significantly more dynamic immersive training technology called the Adaptive Cultural Training Immersive Virtual Environment (ACTIVE). ACTIVE shall enable interaction with non-player characters based on information obtained from subject matter experts as well as data obtained through social network models and biofeedback technologies.
Small Business Information at Submission:
Discovery Machine Incorporated
454 Pine Street Suite 1C Williamsport, PA -
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