Software Deception as a Countermeasure to Attacks on Software Protection Systems
An advanced strategy and architecture for software deception is proposed. The proposed research and development leverages a DoD SBIR Phase I contract awarded in 2009. The original project performed a feasibility assessment and early design of an architecture for providing software deception. Leveraging the prior work provides an opportunity to reach deeper into the concepts and challenges in using deception for software protection. Extensions of the previous work focus on the control of a distributed software protection system on an end node. Further development of the software deception concept employs a game theory approach for experimenting with, and implementing, deception strategies. The extensions to the architecture and infrastructure enable more sophisticated deceptions which can be used to promote a greater understanding of an adversary"s strategies and tactics. This understanding of adversaries in turn enables the development of more adaptive software protection systems.
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