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Aging Demographics Simulation Software Feasibility Study

Award Information
Agency: Department of Health and Human Services
Branch: N/A
Contract: 1 R43 AG13362-01,
Agency Tracking Number: 29068
Amount: $99,972.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: N/A
Solicitation Number: N/A
Timeline
Solicitation Year: N/A
Award Year: 1995
Award Start Date (Proposal Award Date): N/A
Award End Date (Contract End Date): N/A
Small Business Information
404 Wyman Street, Suite 375
Waltham, MA 02154
United States
DUNS: N/A
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Sharon Sokoloff
 () -
Business Contact
Phone: () -
Research Institution
N/A
Abstract

The population is aging, creating a demographic imperative that demands a new paradigm of how we coaging and the role of older adults in society. This project will explore the feasibility of developicomputer game that incorporates data from aging research to simulate the impact of population agingand resources. This game, Population BOOM!¿, will provide a learning opportunity by allowing the usecommunity planning and resource allocation decisions and, subsequently, to experience, via computerimpact of demographic changes on key planning decisions. The purpose of developing the game is to edfuture planners, policy-makers, business and health care professionals about how systems must evolveprepared for changing demographics. Multiple research methods will be used. The primary research metstandard interviews with educators and data specialists. Other methods will include a self-administefocus groups, and consultation with national experts (educators and simulation software developers).that given the trend toward technology assisted learning, and the increasing popularity of "edutainmevery indication that this product will be commercially successful.

* Information listed above is at the time of submission. *

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