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ED GAMES EXPO: Showcasing Games for Learning Developed through SBIR
Description:
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Showcasing Games for Learning Developed through SBIR
Game-based learning is gaining popularity as more and more young people and adults play and learn from games in and out of the classroom. Well-designed games can motivate learners to actively engage in challenging tasks, master content, and sharpen critical thinking and problem solving skills. In recent years, SBIR has provided awards to many small businesses to develop games for learning in the fields of education, health, and the military.
The 2016 Ed Games Expo will showcase 30 small businesses who developed games for learning with the support of SBIR programs at: the U.S. Department of Education (IES), the Nation Science Foundation, the National Institutes of Health, the Department of Agriculture, and DARPA.
At the Expo, attendees meet the developers while playing games that cover a range of topics!
To see a YouTube Playlist of many of the games for learning being demonstrated at the Expo, click here.
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Event Details
• Date: Wednesday, December 14, 2016, from 4PM to 8PM
• Location: In Washington DC, at the Entertainment Software Association, 601 Massachusetts Avenue NW, 3rd floor
• RVSP: Edward.Metz@ed.gov. Note: The Expo is sponsored by the Entertainment Software Association and is free to attend. Please RVSP to ensure entry to the event, as space is limited.
• Follow us on Twitter: @SBIRgov #EdGamesExpo
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Some of the companies who have been funded by SBIR to develop learning games include:
7GenerationGames
3C Institute
Alchemie
Andamio
Aptima
Cogent
Electric Funstuff
Filament Games
Games That Work
Giant Otter Technology
Kiko Labs
Kinection
MathBrix
MidSchooMath
Mindset Works
Muzzy Lane
NanoSonice
Numedeon
Perceptronics
Schell Games
Vkidz
Second Avenue Software
Spry Fox
Soar Technologies
Sokikom
Speak Agent
Strange Loop Games
Teachley
Thought Cycle
Tietronix
The Beamer
Triad Interactive Media
VCom3D