5th Annual ED Games EXPO
ED GAMES EXPO:
Showcasing Learning Games Developed through SBIR
Save the Date January 8, 2018, for “SBIR game night” at the Kennedy Center in Washington, DC.
Game-based learning is gaining popularity as more young people and adults learn from games, both in and out of the classroom. Well-designed games can motivate learners to actively engage in challenging tasks, master content, and sharpen critical thinking and problem solving skills. The rising popularity of mobile hand-held and tablet devices has enabled game-playing anywhere, anytime and has provided expanded opportunities for game developers. In addition, emerging forms of technology such as Virtual Worlds, Virtual Reality, Augmented Reality, and 3D Printing, provide new immersive and hands-on experiences to enrich learning.
In the past decade, the Small Business Innovation Research program across many agencies has provided awards to dozens of small businesses to develop learning games and technologies for education. At the 5th Annual Ed Games Expo on Monday, January 8, 2018, 38 small businesses will attend and showcase the learning games and technologies they developed with the support of SBIR programs at the U.S. Department of Education (IES), the Nation Science Foundation, the National Institutes of Health, the Department of Agriculture.
At the Expo, attendees can meet these developers while playing their games and technologies! The learning games and technologies are for children and students age 3 to 18, and cover a range of topics in education and special education across STEM, reading and writing, social studies, and social and behavioral development.
- Date: Monday, January 8, 2018, from 10AM to 8PM
- Location: The John F. Kennedy Center for the Performing Arts, 2700 F St. NW, Washington DC, 20566
- The Expo is Free to attend and Open to the Public Children and students are encouraged to attend with their parents!
- For More Information and to RSVP: Edward.Metz@ed.gov
- Follow the Expo on Twitter: @SBIRgov #EDGamesExpo
For an up-to-date roster of the 55 SBIR-supported learning games and technologies that will be demoed at the 2018 ED Games Expo, click here.
The 38 SBIR-supported small businesses and partners attending the Expo and demoing their learning technologies at the 2018 ED Games Expo include:
7 Generation Games
Children’s Progress represented by NWEA
Cognitive Toy Box
Foundations in Learning
Molecular Jig Games
Games That Work
Second Avenue Learning
Soar Technologies & Rush Medical University
Strange Loop Games
Thought Cycle represented by the University of Oregon