SBIR Pulse: 5th Annual ED Games EXPO

Post Date:
October 27, 2017
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Showcasing Learning Games Developed through SBIR



Save the Date January 8, 2018, for “SBIR game night” at the Kennedy Center in Washington, DC.

Game-based learning is gaining popularity as more young people and adults learn from games, both in and out of the classroom. Well-designed games can motivate learners to actively engage in challenging tasks, master content, and sharpen critical thinking and problem solving skills. The rising popularity of mobile hand-held and tablet devices has enabled game-playing anywhere, anytime and has provided expanded opportunities for game developers. In addition, emerging forms of technology such as Virtual Worlds, Virtual Reality, Augmented Reality, and 3D Printing, provide new immersive and hands-on experiences to enrich learning.

In the past decade, the Small Business Innovation Research program across many agencies has provided awards to dozens of small businesses to develop learning games for education. The 5th Annual Ed Games Expo on January 8, 2016, will showcase games developed by more than 40 small businesses with the support of SBIR programs at: the U.S. Department of Education (IES), the Nation Science Foundation, the National Institutes of Health, the Department of Agriculture, and DARPA.

At the Expo, attendees meet the developers while playing their games! The games are for students ages 5-18, and cover a range of topics in education and special education across STEM, reading and writing, social studies, and social and behavioral development.

Read about previous ED Games Expos in edScoop; EdSurge; Inside IES Research; ED HomeRoom; and

Event Details

  • Date: Wednesday, January 8, 2018, from 9:30AM to 8PM
  • Location: The John F. Kennedy Center for the Performing Arts, 2700 F St. NW, Washington DC, 20566
  • The Event is Free to attend and Open to the Public
  • For More Information and to RSVP:
  • Follow the Expo on Twitter: #EDGamesExpo

Some of the SBIR-supported small businesses who will be demoing their learning technologies at the 2018 Expo include:
3C Institute
Analytics Measures
Electric Funstuff
Filament Games
Future Engineers
Games That Work
Giant Otter Technology
Mindset Works
Muzzy Lane
Parametric Studios
Schell Games
Second Avenue Software
Spry Fox
Speak Agent
Strange Loop Games
Thought Cycle
The Beamer
Triad Interactive Media

External Links:

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