SBIR Pulse: 5th Annual ED Games EXPO

Post Date:
October 27, 2017
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ED GAMES EXPO: 
Showcasing Learning Games Developed through SBIR

      

 

Save the Date January 8, 2018, for “SBIR game night” at the Kennedy Center in Washington, DC.


Game-based learning is gaining popularity as more young people and adults learn from games, both in and out of the classroom. Well-designed games can motivate learners to actively engage in challenging tasks, master content, and sharpen critical thinking and problem solving skills. The rising popularity of mobile hand-held and tablet devices has enabled game-playing anywhere, anytime and has provided expanded opportunities for game developers. In addition, emerging forms of technology such as  Virtual Worlds, Virtual Reality, Augmented Reality, and 3D Printing, provide new immersive and hands-on experiences to enrich learning.

In the past decade, the Small Business Innovation Research program across many agencies has provided awards to dozens of small businesses to develop learning games and technologies for education. At the 5th Annual Ed Games Expo on Monday, January 8, 2018, 38 small businesses will attend and showcase the learning games and technologies they developed with the support of SBIR programs at the U.S. Department of Education (IES), the Nation Science Foundation, the National Institutes of Health, the Department of Agriculture.

At the Expo, attendees can meet these developers while playing their games and technologies! The learning games and technologies are for children and students age 3 to 18, and cover a range of topics in education and special education across STEM, reading and writing, social studies, and social and behavioral development.

Read about previous ED Games Expos in edScoop; EdSurge; Inside IES Research; ED HomeRoom; and SBIR.gov.


Event Details

  • Date: Monday, January 8, 2018, from 10AM to 8PM
  • Location: The John F. Kennedy Center for the Performing Arts, 2700 F St. NW, Washington DC, 20566
  • The Expo is Free to attend and Open to the Public. Children and students are encouraged to attend with their parents!
  • For More Information and to RSVP: Edward.Metz@ed.gov
  • Follow the Expo on Twitter: @SBIRgov #EDGamesExpo

 

For an up-to-date roster of the 55 SBIR-supported learning games and technologies that will be demoed at the 2018 ED Games Expo, click here.

 

 

 

 

 

 

The 38 SBIR-supported small businesses and partners attending the Expo and demoing their learning technologies at the 2018 ED Games Expo include:

3C Institute
7 Generation Games
Alchemie 
Analytic Measures
Andamio Games
Apprendis
Brainquake
Children’s Progress represented by NWEA
Cognitive Toy Box
DIG-IT Games 
Electric Funstuff
Fablevision
Fluidity Software
Foundations in Learning
Future Engineers
IDRT
IntellAdapt
Killer Snails
MidSchoolMath
Mindset Works
Molecular Jig Games
Mtelegence
Games That Work
Parametric Studios
Querium
Schell Games 
Scrible
Second Avenue Learning 
Sirius Thinking
SmartyPal
Soar Technologies & Rush Medical University
Socreative
Speak Agent
Spry Fox
Strange Loop Games
Teachley
The Beamer 
Thought Cycle represented by the University of Oregon

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