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Simulations and Gaming Technologies

Description:

EA3. Simulations and Gaming Technologies

EA3 topics can include but are not limited to 1) Science, Technology, Engineering, and Mathematics (STEM) related innovative educational gaming and simulation applications that enable engaging learning experiences, digital literacy, collaboration, problem solving, communications, critical thinking, and skill improvement; 2) innovative single-player, small-groups, or massively multiplayer online gaming applications that foster cooperation and can include card, board, or digital games as well as those that combining physical and electronic elements; and 3) serious games, immersive games, simulation based games, and games that support experimental learning or transfer knowledge while providing intrinsic motivation for student participation.

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