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Undersea Warfare Decision Support System Coalition Data Parser & Advanced Display


RT&L FOCUS AREA(S): Autonomy


The technology within this topic is restricted under the International Traffic in Arms Regulation (ITAR), 22 CFR Parts 120-130, which controls the export and import of defense-related material and services, including export of sensitive technical data, or the Export Administration Regulation (EAR), 15 CFR Parts 730-774, which controls dual use items. Offerors must disclose any proposed use of foreign nationals (FNs), their country(ies) of origin, the type of visa or work permit possessed, and the statement of work (SOW) tasks intended for accomplishment by the FN(s) in accordance with section 3.5 of the Announcement. Offerors are advised foreign nationals proposed to perform on this topic may be restricted due to the technical data under US Export Control Laws.

OBJECTIVE: Develop an automated coalition data parsing and 4D display application that enables coalition interoperability for Theater Undersea Warfare (TUSW).

DESCRIPTION: The Undersea Warfare Decision Support System (USW-DSS) is an Anti-Submarine Warfare (ASW) command and control (C2) system installed aboard United States Navy (USN) carrier strike group (CSG) platforms (CVN, CGs/DDGs); Surveillance Towed Array Systems (SURTASS) ships; embarked Destroyer Squadron Staffs and select shore nodes to include the Naval Oceanographic Processing Facilities (NOPF); and Commander Task Force (CTF)/Theater USW Operations Centers (TUSWOC) that enable the networking of ASW forces to collaboratively plan and execute ASW missions. USW-DSS uses both live data and constructed or simulated data to create a live, virtual, and constructive (LVC) modeling and simulation (M&S) capability for Theater ASW planning and analysis of mission execution.

USW-DSS contains applications for environmental analysis, collaborative search planning, force management, sharing of a common tactical picture with networked tactical decision aids, sensor tracks and sensor metrics, automated and manual cross-platform track fusion, search execution measures of effectiveness, graphics storage, recall, and ASW briefing support. The applications also improve effectiveness by decreasing the time required to search an area to a desired probability of detection.

Currently, a universal data adapter for deployed systems is not commercially available; However, there is a similar solution in the training and M&S communities. It is IEEE Distributed Interactive Simulation (DIS). DIS is commonly used as a standard for conducting real-time platform level war-gaming. In order to participate in LVC event, a data adapter is usually developed to bridge the communication between platforms.

The Navy seeks a solution for an automated coalition data parser and 4D display application that may be shared with foreign partners. The data to be exchanged include environmental information (such as local sound speed profiles, ambient noise measurements), data that informs search planning and force management (such as ship speed and maneuvering characteristics, fuel availability and consumption, ASW sensor health and system capabilities), data to generate common tactical pictures, output from tactical decision aids, tracked contacts, search execution measures of effectiveness, and graphics required to generate ASW briefing materials. Additional data and format of existing systems will be provided during Phase II.

Work produced in Phase II may become classified. Note: The prospective contractor(s) must be U.S. Owned and Operated with no Foreign Influence as defined by DOD 5220.22-M, National Industrial Security Program Operating Manual, unless acceptable mitigating procedures can and have been implemented and approved by the Defense Counterintelligence Security Agency (DCSA). The selected contractor and/or subcontractor must be able to acquire and maintain a secret level facility and Personnel Security Clearances, in order to perform on advanced phases of this contract as set forth by DCSA and NAVSEA in order to gain access to classified information pertaining to the national defense of the United States and its allies; this will be an inherent requirement. The selected company will be required to safeguard classified material IAW DoD 5220.22-M during the advance phases of this contract.

PHASE I: Develop a concept for a coalition data parser and 4D display application. Demonstrate the concept can feasibly meet the requirements in the Description through modeling and analysis. The Phase I Option, if exercised, will include the initial design specifications and capabilities description to build a prototype solution in Phase II.

PHASE II: Develop and deliver a prototype of the coalition data parser and 4D display application. Provide to USW-DSS subject matter experts for testing and verification at a government-provided facility. Demonstrate the prototype performance through the required range of parameters given in the Description.

It is probable that the work under this effort will be classified under Phase II (see Description section for details).

PHASE III DUAL USE APPLICATIONS: Support the Navy in transitioning the technology to Navy use in an integrated element of USW-DSS through system integration and qualification testing. The coalition data parsing and display adaptation capability will be delivered to support a single transition event. Integrate the prototype into a future build of USW-DSS.

The coalition data parsing and display application can be adapted to other technical fields requiring complex systems to straddle disparate systems with similar data, including systems for engineering and medical uses. The ability to readily adapt to similar but disparate systems with displays that optimize utility by users of all the disparate systems would also be useful in the education and business community.


  1. “AN/UYQ-100 Undersea Warfare Decision Support System (USW-DSS).” United States Navy Fact File.  
  2. 1278.1-2012 IEEE Standard for Distributed Interactive Simulation -- Application Protocols. Institute of Electrical and Electronics Engineers.;  
  3. Gilman, George H. “A Reusable Simulation Environment for Digital Engineering.” MODSIM World 2019.
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