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Advanced Audio and Virtual Human Sensory Interfaces: Improved Algorithm for Controlling Distance in 3-D Audio Displays

Award Information
Agency: Department of Defense
Branch: Air Force
Contract: N/A
Agency Tracking Number: 32229
Amount: $99,717.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: N/A
Solicitation Number: N/A
Solicitation Year: N/A
Award Year: 1996
Award Start Date (Proposal Award Date): N/A
Award End Date (Contract End Date): N/A
Small Business Information
7923 Jones Branch Drive
Mclean, VA 22102
United States
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Gary L. Gibian
 (703) 734-3491
Business Contact
Phone: () -
Research Institution

The project goal is to produce an algorithm for synthesizing auditory distance which will be accurately perceived with little or no learning required. The algorithm could be added to an existing AF 30D audio system which uses headphones in a noise-reducing helmet. The approach is to combine very accurate recently developed atmospheric modeling with head-related transfer functions (HRTFs) to produce the most realistic simulation of outdoor sound propagation achieved to date. There are four technical objectives: (1) Demonstrate that realistic atmospheric modeling, including HRTFs for azimuth and elevation, provides effective distance cues. (2) Demonstrate that reference sounds, properly located in elevation, azimuth, and distance, provide accurate absolute distance cues. (3) Determine how listener training and learning affect performance. (4) Establish a range of distances which can be encoded, considering expected cockpit noise levels.

* Information listed above is at the time of submission. *

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