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Characterization and Incorporation of Vernier Engines within the Plume Modeling Process

Award Information
Agency: Department of Defense
Branch: Missile Defense Agency
Contract: HQ0147-12-C-7813
Agency Tracking Number: B112-028-0180
Amount: $149,987.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: MDA11-028
Solicitation Number: 2011.2
Timeline
Solicitation Year: 2011
Award Year: 2012
Award Start Date (Proposal Award Date): 2012-02-01
Award End Date (Contract End Date): N/A
Small Business Information
6210 Kellers Church Road
Pipersville, PA -
United States
DUNS: 929950012
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Neeraj Sinha
 Vice President&Technical Director
 (215) 766-1520
 sinha@craft-tech.com
Business Contact
 Brian York
Title: Principal Scientist&Treasurer
Phone: (215) 766-1520
Email: york@craft-tech.com
Research Institution
 Stub
Abstract

Plume signature phenomenology plays an increasingly important role in the development of a wide variety of missile defense technologies, both at the tactical and strategic levels. With the emergence of recent threats, plume signature phenomenology is increasingly central to Missile Defense Agency"s fundamental mission of development of a Ballistic Missile Defense System (BMDS). The Missile Defense Agency"s modeling and simulation directorate is developing, updating, improving, and validating end-to-end modeling and simulation capabilities for the entire missile fly-out scenarios. As part of this broad objective, the simulation of the effects of vernier engines plumes for liquid propulsion systems on sensor systems has a great potential to enhance our defensive capabilities. The opportunity for MDA presented by this effort is to significantly improve flowfield-modeling approaches to better support testing of advanced BMDS sensing systems within high-level simulation environments. This effort will work out the details to correctly represent vernier interactions within plume flowfields and to provide an efficient mechanism to support incorporating these representations into the FLITES scene generation framework.

* Information listed above is at the time of submission. *

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