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Mobile Learning and Assessment-Game Based Apps with Direct Representation of Mathematics

Award Information
Agency: Department of Education
Branch: Institute of Education Sciences
Contract: EDIES15C0014
Agency Tracking Number: edIES15C0014
Amount: $150,000.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: edIES15R0005
Solicitation Number: N/A
Solicitation Year: 2015
Award Year: 2015
Award Start Date (Proposal Award Date): 2015-05-01
Award End Date (Contract End Date): 2015-11-01
Small Business Information
171 King Rd
Petaluma, CA 94952
United States
DUNS: 079655032
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Randy Weiner
 (202) 208-1983
Business Contact
 Randy Weiner
Phone: (202) 208-1983
Research Institution

In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support (or scaffold learning) for students with weaker skills. The Phase I pilot will involve six Grade 6 classrooms and 100 students. The study will examine whether the prototype functions as planned, and if students of different skill levels are engaged and able to play the game with the support of the prototype’s adaptive engine.

* Information listed above is at the time of submission. *

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