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Company Information
United States



# of Employees: 7

Ownership Information

HUBZone Owned: No

Socially and Economically Disadvantaged: No

Woman Owned: No

Award Charts

Award Listing

  1. Training Associate for Maintenance Informatics (TAMI)

    Amount: $999,664.00

    Military personnel will continue to partner with autonomous systems with increasing sophistication and complexity.  The training of personnel in tandem with autonomous system model training would pro ...

    SBIRPhase II2022Department of Defense Air Force
  2. Recognition of Errors and Validation of Input for Self-healing Entry (REVISE)

    Amount: $1,494,181.00

    The objective of REVISE (Recognition of Errors and Validation of Input for Self-healing Entry) is to augment legacy information systems with data healing functionality, initially in support of the Nav ...

    SBIRPhase II2021Department of Defense Navy
  3. (3) REVISE (Recognition of Errors and Validation of Input for Self-healing Entry)

    Amount: $199,720.00

    The promise of big data analytics cannot be fully realized without effective data healing processes. Data healing has traditionally been a process that requires human intervention and some level of do ...

    SBIRPhase I2020Department of Defense Navy
  4. Recording Audio/video and Vitals for Emergency Networks (RAVEN)

    Amount: $74,960.00

    During Tactical Combat Casualty Care (TC3), parajumpers and medics document patient care during pre-hospital care via physical methods including TC3 Cards. Paper-based methods offer easy and efficient ...

    SBIRPhase I2019Department of Defense Air Force
  5. Interactive Mixed Media Education augmented Reality Simulation Engine (IMMERSE)

    Amount: $149,853.00

    CHI Systems, in partnership with the Virginia Serious Games Institute, proposes to design, develop, and assess the Interactive Mixed Media augmented Reality Simulation Engine (IMMERSE) technology, a c ...

    STTRPhase I2017Department of Defense Defense Health Agency
  6. SBIR Phase I: Site Toolkit for Augmented Reality Exhibits: Bringing Easy-To-Use Augmented Reality to Open Air Museum Sites

    Amount: $149,974.00

    This SBIR Phase I project provides tools and methods for open air cultural heritage and environmental education sites to deploy augmented reality (AR) based exhibits. AR is an established technology t ...

    SBIRPhase I2016National Science Foundation
  7. Context-Augmented Robotic Interaction Layer (CARIL) Phase II

    Amount: $1,499,821.00

    CHI Systems and the Institute for Human Machine Cognition have teamed to create a human-robot interaction system that leverages cognitive representations of shared context as a basis for a fundamental ...

    SBIRPhase II2015National Aeronautics and Space Administration
  8. Joint Tactical Air Control Training with Intelligent CGFs (JTACTICs): Improved Computerized Ground Forces (CGF) for Close Air Support Training

    Amount: $149,981.00

    ABSTRACT: One of the key lessons learned from operations Iraqi Freedom and Enduring Freedom is that Close Air Support (CAS) is assuming an increasingly important role for US military planners and fie ...

    SBIRPhase I2014Department of Defense Air Force
  9. Context-Augmented Robotic Interaction Layer (CARIL)

    Amount: $124,681.00

    Today, as humans reach beyond the earth to near and deep space, there is obvious and urgent need to augment the capabilities of human astronauts and (ground-) controllers with smarter and more capable ...

    SBIRPhase I2014National Aeronautics and Space Administration
  10. Situational Awareness with Layered Visualizations for Operators of Unmanned System Aggregates (SALVO-USA)

    Amount: $79,979.00

    As deployed UxVs and the range of their applications continue to increase, the responsibility of the UxV operator has likewise shifted to encompass simultaneous control of an aggregate of multiple veh ...

    SBIRPhase I2013Department of Defense Navy
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