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Company Information
NEW YORK, NY 10004-1081
United States



# of Employees: 9

Ownership Information

HUBZone Owned: No

Socially and Economically Disadvantaged: No

Woman Owned: Yes

Success Stories

  1. SBIR-STTR-Success: Teachley

    The women behind Teachley admit they’re not typical entrepreneurs. That’s what makes them successful; as moms and teachers, they know firsthand the hurdles facing students today and what needs to be done to help students struggling with math.Teachley develops math apps for elementary school...
  2. ED/IES SBIR Awardee Teachley Wins 2014 Apple Design Award

    Produced by teachers and researchers, award winning game designers and noted voice talent Addimal Adventure teaches effective math strategies.  Read full article

Award Charts

Award Listing

  1. SBIR Phase II: Mobile Games Teaching Rational Number Operations

    Amount: $749,999.00

    This SBIR Phase II project offers a unique approach to teaching the difficult content of operating with fractions through interactive, adaptive games. Existing products are not effective at teaching f ...

    SBIRPhase II2016National Science Foundation
  2. Teachley Connect: A Game-Based Formative Assessment Platform for K–5 Mathematics

    Amount: $900,000.00

    Teachley Connect will be a mobile tablet-based platform that uses games to give elementary schools rich formative assessment data and intervention support. Teachley Connect will permit students to con ...

    SBIRPhase II2016Department of Education
  3. Teachley Analytics Library: A Collection of Educational Apps Personalizing Gameplay and Reporting Insights

    Amount: $150,000.00

    This project team is developing and testing a prototype of the Teachley Analytics Library, a platform intended to host third party-developed mathematics game apps for students in kindergarten through ...

    SBIRPhase I2015Department of Education Institute of Education Sciences
  4. SBIR Phase I: Mobile Games Teaching Rational Number Operations Through Estimation

    Amount: $150,000.00

    This SBIR phase I project offers a unique approach to teaching the difficult content of operating with fractions through estimation. Extensive cognitive science research shows the importance of estima ...

    SBIRPhase I2015National Science Foundation
  5. Teachley: Math Facts – Design And Development Of Intervention Software Promoting Single-Digit Operational Fluency

    Amount: $899,998.30

    The web-based game, MathFacts, will include a series of apps for touch-screen tablet computers to support math learning for 1st to 4th grade students with major or sometimes intractable learning diffi ...

    SBIRPhase II2013Department of Education
  6. Think Facts Math Game for Single Digit Operational Fluency

    Amount: $150,000.00

    This project team is developing a prototype of the Think Facts math game application (app) for touch screen tablets to support grade school students with major learning difficulties in practicing and ...

    SBIRPhase I2012Department of Education
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