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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Skin Substitute Technology for Chimeric Autologous/Allogeneic Constructs for Skin Regeneration- Preclinical Studies

    SBC: Stratatech Corporation            Topic: OSD11H10

    Complex skin defects, including burns and trauma, represent a major medical problem affecting both military and civilian populations. In recent military engagements, burns account for approximately 5% of combat casualties. Furthermore, approximately 1.25 million Americans each year require medical attention for complex skin defects, with 50,000 people hospitalized for burns and 13,000 requiring sk ...

    SBIR Phase II 2015 Department of DefenseDefense Health Agency
  2. Chimeric Autologous/Allogeneic Constructs for Skin Regeneration

    SBC: Stratatech Corporation            Topic: OSD11H10

    Complex skin defects, including burns and trauma, represent a major medical problem affecting both military and civilian populations. In recent military engagements, burns account for approximately 5% of combat casualties. Furthermore, approximately 1.25 million Americans each year require medical attention for complex skin defects, with 50,000 people hospitalized for burns and 13,000 requiring sk ...

    SBIR Phase II 2013 Department of DefenseDefense Health Agency
  3. Digital SQUID Array for Portable Low-Field MRI System for Combat Diagnostics

    SBC: HYPRES INC            Topic: OSD11H18

    Recent research has shown that Superconducting Quantum Interference Devices (SQUIDs) may be used to measure the very weak magnetic signals in Magnetic Resonance Imaging (MRI) at ultra-low magnetic fields in the milli-tesla range or below. However, the signal-to-noise ratio (SNR) is quite low, requiring very long averaging times to obtain reasonable spatial resolution. Under the Phase I project, we ...

    SBIR Phase II 2013 Department of DefenseDefense Health Agency
  4. Long-lasting Disposable Insecticidal / Repellent Fabric Barrier for Personal or Area Protection Against Biting Arthropods

    SBC: WIDDER BROS INC            Topic: DHP13003

    We propose to build a commercially viable spatial repellency device that requires no outside energy for activation (fire, electricity or air flow). Currently, no other indoor or outdoor spatial device exists that meets these criteria and no other device offers prolonged protection without refilling or replacing the device. Our development work relied heavily on using proven production techniques ...

    SBIR Phase II 2015 Department of DefenseDefense Health Agency
  5. Go Games Civics: Meeting Common Core Standards With Tablet-Enhanced Multiplayer Role Play Games

    SBC: Filament Games, Llc            Topic: N/A

    GoGames will be a tablet-based multiplayer role-play game for middle school social studies classrooms and will focus on topics in civics. GoGames is intended to enable more efficient and effective implementation of traditional civics interventions by replacing static paper content and training manuals with dynamic interactive content and key information for gameplay. Modules will include LawMaker, ...

    SBIR Phase II 2013 Department of Education
  6. Teachley: Math Facts – Design And Development Of Intervention Software Promoting Single-Digit Operational Fluency

    SBC: TEACHLEY, LLC            Topic: N/A

    The web-based game, MathFacts, will include a series of apps for touch-screen tablet computers to support math learning for 1st to 4th grade students with major or sometimes intractable learning difficulties. In the game, students will learn content through mini-lessons, engage with problems in practice and speed rounds, and then receive formative feedback on their performance. Students will use ...

    SBIR Phase II 2013 Department of Education
  7. Tutoring With The Lightning Squad: Integrating Technology, Peers, and Home for Reading Success

    SBC: Sirius Thinking Ltd            Topic: ed15c0026

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=E-wxSuE2Tcc Purpose: This project team will develop and test a multimedia platform, The Lightning Squad, designed to guide teachers in providing tutoring sessions to small groups of struggling readers. Grade 3 students who read below grade level are more likely to drop out of high school than peers who read at grade lev ...

    SBIR Phase II 2015 Department of Education
  8. Direct Conversion of Organic Municipal Solid Waste to Lipids using an Extremophilic Fungus

    SBC: SUSTAINABLE BIOPRODUCTS LLC            Topic: 13NCERC2

    The United States produces significant quantities of waste materials that are discarded. These wastes include organic components of municipal solid waste (MSW), biosolids from wastewater treatment plants and agricultural wastes. The release of these materials and their byproducts into the environment can have serious consequences, such as pollution of ground and surface water resources and spread ...

    SBIR Phase II 2015 Environmental Protection Agency
  9. Transmedia: Augmented Reality Game For Essential Transfer Of Science

    SBC: SECOND AVENUE SOFTWARE, INC.            Topic: N/A

    The project team is developing a prototype of a web-based game utilizing the illustrations of chemical elements and science terms created by Simon Basher in his three books, The Periodic Table: Elements with Style!, Chemistry: Getting a Big Reaction!, and Physics: Why Matter Matters! The game will incorporate augmented reality (person-to-person gameplay with the support of the software) to teach g ...

    SBIR Phase I 2013 Department of Education
  10. Teachley Analytics Library: A Collection of Educational Apps Personalizing Gameplay and Reporting Insights

    SBC: TEACHLEY, LLC            Topic: EDIES15R0005

    This project team is developing and testing a prototype of the Teachley Analytics Library, a platform intended to host third party-developed mathematics game apps for students in kindergarten through Grade 8. The prototype will include a dashboard to host games and generate formative assessment data to inform teacher instruction. In the Phase I pilot study, the team will examine whether the protot ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
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