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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Inclusive Talking Diagrams: Combining Sound Based AR & Tactile Pieces for Accessible Visual Based STEM Communication

    SBC: ALCHEMIE SOLUTIONS, INC.            Topic: 91990022R0005

    Not available

    SBIR Phase II 2022 Department of EducationInstitute of Education Sciences
  2. Inclusive Talking Diagrams: Combining Sound Based AR & Tactile Pieces for Accessible Visual Based STEM Communication

    SBC: ALCHEMIE SOLUTIONS, INC.            Topic: 91990021R0002

    Not available

    SBIR Phase I 2021 Department of EducationInstitute of Education Sciences
  3. An innovative digital tool to inform educators’ decisions about OERs to support more efficient and effective evaluation and ongoing use of OERs to improve math skills.

    SBC: ZUNI LEARNING TREE LLC            Topic: 91990020R0006

    The company's existing platform, Zuni, is an online platform that hosts more than 200,000 open education resources (OERs) aligned to state standards in STEM (science, technology, engineering, and mathematics) and for social emotional learning. In this project, the researchers will increase the functionality of the platform for teachers and students. The Phase I prototype will include a feature to ...

    SBIR Phase I 2020 Department of EducationInstitute of Education Sciences
  4. Learning through a Multi-Sensory Augmented Reality Interface for Physical Manipulatives

    SBC: ALCHEMIE SOLUTIONS, INC.            Topic: 91990020R0006

    This project will develop an augmented reality application to generate personalized formative assessment feedback as students interact with physical objects related to STEM (science, technology, engineering, and math) concepts, such as recognizing the shape of an atom. The prototype will be designed as a multi-sensory tool to support students with visual challenges. At the end of Phase I, in a res ...

    SBIR Phase I 2020 Department of EducationInstitute of Education Sciences
  5. Adjusting Computer Input Device Settings Automatically to Meet User Needs

    SBC: Koester Performance Research            Topic: 84133S1

    Abstract - The goal of this work is to enhance the productivity and comfort of computer access for people whose impairments affect their ability to use the computer keyboard and mouse. In Phase I, we will develop and evaluate a software tool for the automatic configuration of computer keyboards. The software will assess current user performance with their keyboard and recommend the appropriate Win ...

    SBIR Phase I 2013 Department of Education
  6. The American War Featuring Valley Sim

    SBC: Flip Learning            Topic: N/A

    This project team is developing a prototype of The American War: Featuring Valley Sim, an e-textbook for college students that will integrate thematic content and role-playing, games, and simulations. The product will allow students to recreate and critique arguments and events during the civil war from the perspective of those who were alive during that period. The games will supplement classroom ...

    SBIR Phase I 2012 Department of Education
  7. Virtual Environment for Social Information Processing (VESIP)

    SBC: SOAR TECHNOLOGY INC            Topic: N/A

    This project creates an immersive, theory-based tool that can assess and eventually train, social information processing (SIP) skills in children with autism spectrum disorders (ASD). This tool leverages existing technology to rapidly create a virtual environment where children with ASD can participate in simulated social interactions. The virtual environment for social information processing (VES ...

    SBIR Phase I 2010 Department of Education
  8. An Enhanced Performance Training and Support System for Individuals with Autism Spectrum Disorders

    SBC: The Prevention Group, LLC            Topic: N/A

    This project develops and evaluates the Enhanced Performance Training and Support System (EPTSS) to train and support individuals with autism spectrum disorder (ASD) in: behavioral training, modeling, self-management, and visual cues using available technology such as the iPod Touch/iPad. Phase I assesses the feasibility of an enhanced job performance system utilized in multiple work environments ...

    SBIR Phase I 2010 Department of Education
  9. RF Tag and Development Systems for Manipulative Educational Activities

    SBC: AdamLab, LLC            Topic: N/A

    The project designs, tests, and evaluates the Teach ME system. The Teach ME system embodies universal design for learning principles by using smart sensor technology to create manipulative activities for all students and specifically addresses the needs of students with cognitive disabilities. Research identifies a family of radio frequency (rf) passive tags, both regular and anti-collision, and ...

    SBIR Phase I 2006 Department of Education
  10. Grades 7-14 Web Based Career Pathways Planning Instrument

    SBC: American Educational Assoc., Inc.            Topic: N/A

    This proposal will research the technological streamlining and coordination of tools that counselors utilize to communicate and counsel with students and their parents. Career Pathway/Cluster standards, instructional instruments and standards based curriculm form the corner stones for systemic education reform. Career guidance counseling proveds the blueprint to guide teachers and students in the ...

    SBIR Phase I 2002 Department of Education
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