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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Disability data management for state and local planning.

    SBC: Integrated Research And            Topic: N/A

    Disability is the nation's largest public health issue; with over 35 million Americans experiencing disability and annual disability-related costs exceeding $170 billion. Planning for the efficient and equitable allocations of state and local rehabilitation services has generally been inadequate, however. Geographic information systems (GIS) approaches have the potential to dramatically improve ...

    SBIR Phase I 1996 Department of Education
  2. Gaining Access to the Outdoors: A Wheel Camber Adjustment Mechanism for Use in Nonmotorized, All-Terrain Vehicles.

    SBC: Mobility Engineering            Topic: N/A

    Wheelchair users are severely restricted from participation in outdoor activities due to the inability to traverse rough and sloped terrain. A novel wheel camber adjustment mechanism for hand powered, all-terrain, wheeled vehicles will be designed and evaluated. This system addresses the central technical issue in achieving high stability in such vehicles. The wheel camber adjustment system all ...

    SBIR Phase I 1996 Department of Education
  3. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  4. Interactive Administrator Dashboard for Improving School-Wide Behavior Supports

    SBC: Liveschool Inc.            Topic: edIES15R0005

    In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers. The dashboard will ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
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