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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  2. Interactive Administrator Dashboard for Improving School-Wide Behavior Supports

    SBC: Liveschool Inc.            Topic: edIES15R0005

    In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers. The dashboard will ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  3. Machine learning for standoff detection of Special Nuclear Material (SNM)

    SBC: CLOSTRA INC            Topic: DTRA162001

    "Deep Learning for standoff detection of Special Nuclear Material (DLeN) applies the same deep learning techniques that allow computers to beat human performance in image recognition and the game of Go to detecting Special Nuclear Material. Spectral analysis and signal processing can in some cases be augmented by the use of much larger neural nets that conduct much deeper analysis of features of t ...

    SBIR Phase I 2017 Department of DefenseDefense Threat Reduction Agency
  4. Calibration of Ensemble Forecasts Using Reforecast Datasets

    SBC: ATMOSPHERIC TECHNOLOGY SERVICES CO. LLC            Topic: DTRA06006

    The accurate numerical prediction of hazardous airborne plumes requires two important capabilities. First, meteorological conditions at fine spatial scale both at the time of plume release as well as a few hours into the future, and second, quantification of this information in a statistically reliable probabilistic framework. The proposed study will use a combination of fine-scale ensemble re-fo ...

    SBIR Phase I 2006 Department of DefenseDefense Threat Reduction Agency
  5. A virtual launchpad for learning at higher speeds

    SBC: Current Conceptions, Inc.            Topic: N/A

    The overall goal is to develop a Virtual Learning LaunchPad prototype and to compare the learning by students viewing this prototype with a traditional video lecture. The Virtual Learning LaunchPad will merge six delivery methods to greatly compress delivery time of a complex concept in reproductive science. The technologies incorporated will be: 3-dimensional anatomical reconstructions, step-an ...

    SBIR Phase I 2006 Department of Education
  6. From Assessment to Action

    SBC: Facet Innovation            Topic: N/A

    Diagnostic assessment is a technique in which a student’s answers to questions are used to identify appropriate further instructional actions, rather than solely to evaluate educational attainment. The technique is difficult to use because the average teacher has difficulty implementing it successfully. We will build an online diagnostic assessment system and use it to offer a unit-level diagnos ...

    SBIR Phase I 2006 Department of Education
  7. Technology consulting services

    SBC: Frontier Solutions            Topic: N/A

    The ultimate goal of this project is to assist school personnel to better understand the balance between classroom technology needs and system security by creating training modules to address specific areas. The first objective is the development of a survey tool, the Education Security Practices Survey (ESPS). The ESPS survey tool will identify specific areas of disconnect in current practices a ...

    SBIR Phase I 2006 Department of Education
  8. Give Me 5 For Children

    SBC: Interactive Training Technologies            Topic: N/A

    The rising incidence of obesity in children in the U.S. contributes to obesity in adulthood. A strong correlation has been described between obesity and chronic diseases. Therefore, the overall goal of our project is to prevent the development of chronic diseases by affecting improved nutrition to decrease childhood obesity. The objective of this proposed Phase I project is to design and develo ...

    SBIR Phase I 2006 Department of Education
  9. Video Game Science Literacy

    SBC: SOUTH DAKOTA HLTH TECH INNOVATIONS, INC.            Topic: N/A

    Develop a videogame for the middle school science classroom. Embedd science concepts into a virtual world where students explore the relationships between them. Ensure that game design creates a virtual world where scientific experimentation can be called “play.” Wrap the videogame in a lesson plan that embraces the game’s strength as a discovery experience and supports it with real-life ...

    SBIR Phase I 2006 Department of Education
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