You are here

Award Data

For best search results, use the search terms first and then apply the filters
Reset

The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Cyberchase Fractions Quest

    SBC: FABLE VISION, INC.            Topic: EDIES17R0006

    The final product is Cyberchase Fractions Quest—a math game based on the storyline of PBS children's television series, Cyberchase. In the game, students in grades 3 and 4 will apply learning fractions within three contexts: areas and regions (such as shapes), sets (groups of objects), and on a number line. The game will identify specific areas where students struggle and will introduce challeng ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  2. AlphaBear2

    SBC: SPRY FOX LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  3. Fluidmath: A Teaching Intervention for Algebra

    SBC: FLUIDITY SOFTWARE, INC.            Topic: N/A

    Research demonstrates that technology-focused interventions to teach math and science require substantive professional development prior to classroom implementation. This project is creating an online professional development (OPD) platform for training teachers to integrate FluidMath into basic algebra practice. FluidMath is a software program that recognizes handwritten math formulae and sketche ...

    SBIR Phase II 2009 Department of Education
  4. The Digital Workpad

    SBC: Nimble Assessment Systems            Topic: N/A

    The Digital Workpad allows students to produce handwritten responses to open-ended items presented by a computer-based test. The work pad allows students to show their work for mathematics problems, produce graphs and drawings, label figures, and write short answer responses.

    SBIR Phase II 2009 Department of Education
  5. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  6. Interactive Administrator Dashboard for Improving School-Wide Behavior Supports

    SBC: Liveschool Inc.            Topic: edIES15R0005

    In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers. The dashboard will ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  7. Fluidmath: A Teaching Intervention for Algebra

    SBC: FLUIDITY SOFTWARE, INC.            Topic: N/A

    Research demonstrates that technology-focused interventions to teach math and science require substantive professional development prior to classroom implementation. This project is creating an online professional development (OPD) platform for training teachers to integrate FluidMath into basic algebra practice. FluidMath is a software program that recognizes handwritten math formulae and sketche ...

    SBIR Phase I 2009 Department of Education
  8. Clothing Worn by Individuals with Visual Impairments as a Hands-Free Common Platform for GPS WayFinding Systems and Obstacle Avoidance Systems.

    SBC: Science, Math, and Engineering, Inc            Topic: N/A

    This project will focus on research and development to provide individuals with visual impairments a clothing-based platform that supports the function of existing Global Positioning Systems (GPS) way finding systems. The clothing platform will lead to the integration of GPS way finding systems with a clothing-based electronic obstacle avoidance system. The goal of the project is to provide the ...

    SBIR Phase I 2009 Department of Education
  9. Cooling System for Multiple Sclerosis Patients

    SBC: ASPEN AEROGELS, INC.            Topic: N/A

    Aspen Systems proposes to develop a small mobile personal cooling system that can be worn conveniently by individuals with heat-related disabilities. The need for such an assistive technology is significant among this group in the United States, having the potential to impact more than one million individuals. A variety of person cooling products are commercially available. They, however, offer ...

    SBIR Phase I 2009 Department of Education
  10. Haptic Feedback Improvements for Prostheses

    SBC: ORTHOCARE INNOVATIONS LLC            Topic: N/A

    Haptic feedback improvements for prostheses tactile sensory feedback or haptic is a fundamental element of life. While vital for interaction with the outside world, current prostheses do not have a mechanism to convey sensory information, making it difficult for users to feel connected to their environments through their prostheses, and to engage in active grasping and exploration tasks. Benefit ...

    SBIR Phase I 2009 Department of Education
US Flag An Official Website of the United States Government