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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Educational Leadership Virtual Practicum System

    SBC: Pragmatic Solutions, Inc.            Topic: 91990022R0001

    Not available

    SBIR Phase I 2022 Department of EducationInstitute of Education Sciences
  2. Inclusive Talking Diagrams: Combining Sound Based AR & Tactile Pieces for Accessible Visual Based STEM Communication

    SBC: ALCHEMIE SOLUTIONS, INC.            Topic: 91990021R0002

    Not available

    SBIR Phase I 2021 Department of EducationInstitute of Education Sciences
  3. Daily CICO: A User-friendly Tier II Behavior Intervention

    SBC: Liveschool Inc.            Topic: 91990020R0006

    Check-in Check-out (CICO) is a widely used behavioral intervention for elementary and middle schools centered on goals, feedback, and communication with parents about daily behavioral performance. This project will develop a prototype platform to streamline and automate the delivery of CICO. The prototype will include an app, a user-friendly interface, and a dashboard to track progress and capture ...

    SBIR Phase I 2020 Department of EducationInstitute of Education Sciences
  4. A Music Creation Engine to Improve Algebra Readiness

    SBC: Muzology, LLC            Topic: 91990020R0006

    In a previous National Science Foundation SBIR project, the developer created an online platform that uses songs to support mathematical learning. In the current project, the team will develop a prototype of a component of a platform to guide students in creating and producing their own music videos about algebra. The prototype will include a video production application, features to enhance learn ...

    SBIR Phase I 2020 Department of EducationInstitute of Education Sciences
  5. Learning through a Multi-Sensory Augmented Reality Interface for Physical Manipulatives

    SBC: ALCHEMIE SOLUTIONS, INC.            Topic: 91990020R0006

    This project will develop an augmented reality application to generate personalized formative assessment feedback as students interact with physical objects related to STEM (science, technology, engineering, and math) concepts, such as recognizing the shape of an atom. The prototype will be designed as a multi-sensory tool to support students with visual challenges. At the end of Phase I, in a res ...

    SBIR Phase I 2020 Department of EducationInstitute of Education Sciences
  6. Interactive Administrator Dashboard for Improving School-Wide Behavior Supports

    SBC: Liveschool Inc.            Topic: edIES15R0005

    In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers. The dashboard will ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  7. Adjusting Computer Input Device Settings Automatically to Meet User Needs

    SBC: Koester Performance Research            Topic: 84133S1

    Abstract - The goal of this work is to enhance the productivity and comfort of computer access for people whose impairments affect their ability to use the computer keyboard and mouse. In Phase I, we will develop and evaluate a software tool for the automatic configuration of computer keyboards. The software will assess current user performance with their keyboard and recommend the appropriate Win ...

    SBIR Phase I 2013 Department of Education
  8. The American War Featuring Valley Sim

    SBC: Flip Learning            Topic: N/A

    This project team is developing a prototype of The American War: Featuring Valley Sim, an e-textbook for college students that will integrate thematic content and role-playing, games, and simulations. The product will allow students to recreate and critique arguments and events during the civil war from the perspective of those who were alive during that period. The games will supplement classroom ...

    SBIR Phase I 2012 Department of Education
  9. MenuChoice:Nutrition Program for Community-based Group Homes for Persons with Intellectual or Developmental Disabilities

    SBC: GOOD NUTRITION IDEAS, LLC            Topic: 84133S1

    This project develops a nutrition program, MenuChoice©, for community-based group homes for persons with intellectual or developmental disabilities (IDD). Adults with IDD experience poorer nutritional health and more nutrition-related secondary conditions than adults without disabilities. These conditions are preventable and modifiable through a safe, healthful diet, but multiple challenges precl ...

    SBIR Phase I 2011 Department of Education
  10. Virtual Environment for Social Information Processing (VESIP)

    SBC: SOAR TECHNOLOGY INC            Topic: N/A

    This project creates an immersive, theory-based tool that can assess and eventually train, social information processing (SIP) skills in children with autism spectrum disorders (ASD). This tool leverages existing technology to rapidly create a virtual environment where children with ASD can participate in simulated social interactions. The virtual environment for social information processing (VES ...

    SBIR Phase I 2010 Department of Education
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