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Award Data
The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.
Download all SBIR.gov award data either with award abstracts (290MB)
or without award abstracts (65MB).
A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.
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Mirror Me- Gamified Movement Therapy in VR for Social-Emotional Learning
SBC: VIZMOO LLC Topic: 91990023R0001Not available
SBIR Phase I 2023 Department of EducationInstitute of Education Sciences -
STEM Collaboration Performance Assessment Prototype
SBC: PANTHER LEARNING SYSTEMS INC. Topic: 91990021R0001Not available
SBIR Phase I 2021 Department of EducationInstitute of Education Sciences -
Using Connected Play To Engage Learners In Computational Thinking Practices Through Collaborative Problem Solving
SBC: MAKEFULLY LLC Topic: 91990020R0006This project will develop a prototype that extends Makefully, a collaborative digital and physical multi-player puzzle-solving board game for math and computer science, with a focus on integrating music. The Phase I prototype will include additional physical and digital play modules and an adaptive component that provides feedback to students as they progress through the game to inform their learn ...
SBIR Phase I 2020 Department of EducationInstitute of Education Sciences -
History Maker
SBC: Schell Games LLC Topic: 91990018R0006In this project, the team will develop a prototype of History Maker, a virtual reality (VR) content creation tool, where students and teachers produce digital movies to be used as reports and/or presentations about particular historical topics. Within the platform, students will research primary sources documents, write scripts, and act scenes from history. Student work will be presented in VR to ...
SBIR Phase I 2018 Department of EducationInstitute of Education Sciences -
SuperChem VR: The Immersive Reality Chemistry Game
SBC: Schell Games LLC Topic: 1This project team will develop and test a prototype of SuperChem VR, a game to support high school students' basic chemistry learning. The prototype will include a set of web-based laboratory modules which will be integrated within a virtual reality headset to allow for a 360-degree visual exploration of the environment. The prototype will also include teacher resources for classroom implementatio ...
SBIR Phase I 2016 Department of Education -
Automated, Personalized Formative Feedback for Student Writing with the LightSide Revision Assistant
SBC: Lightside Labs LLC Topic: N/AThe project team is developing a prototype of the LightSide Revision Assistant, a web-based writing program for students in grades 6 to 8. The product will include an interface where students write essays and receive instant and automatic feedback, including in-line comments. Feedback will support students using an iterative revision and reflection process when writing, in contrast with existing t ...
SBIR Phase I 2014 Department of Education -
Happy Atoms
SBC: Schell Games LLC Topic: N/AThe project team is developing a prototype of Happy Atoms, a game to support middle school students in learning about the composition of molecules. Happy Atoms will include physical manipulative balls with embedded magnets wirelessly connected to a tablet application (app) to recognize whether or not the created molecule exists and explain why or why not. The app will also include teacher resource ...
SBIR Phase I 2014 Department of Education -
Feasibility evaluation of a forward facing wheelchair passenger safety station for use in large accessible transit vehicles
SBC: LINC Design LLC Topic: 84133S1This Phase 1 project enhances safety and independence for wheelchair and scooter passengers riding in fixed route transit and increases quality of life and community participation through improved accessibility to vehicle safety systems for individuals with mobility disabilities. The goal is to create and demonstrate the feasibility of a novel forward facing wheelchair passenger station (FF-WPS) b ...
SBIR Phase I 2012 Department of Education -
Artificial Intelligence Software to Tutor Literary Braille to the Blind and Visually Impaired
SBC: Quantum Simulations, Inc. Topic: N/APurpose: Braille is the primary medium of written communication for persons who are blind. Prior research shows that Braille literacy strongly correlates with stronger reading habits and the pursuit of higher education, whereas Braille illiteracy negatively impacts students' academic performance and ability to navigate the everyday world. A recent report found that there has been a dramatic declin ...
SBIR Phase I 2011 Department of Education -
MenuChoice:Nutrition Program for Community-based Group Homes for Persons with Intellectual or Developmental Disabilities
SBC: GOOD NUTRITION IDEAS, LLC Topic: 84133S1This project develops a nutrition program, MenuChoice©, for community-based group homes for persons with intellectual or developmental disabilities (IDD). Adults with IDD experience poorer nutritional health and more nutrition-related secondary conditions than adults without disabilities. These conditions are preventable and modifiable through a safe, healthful diet, but multiple challenges precl ...
SBIR Phase I 2011 Department of Education