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The Award database is continually updated throughout the year. As a result, data for the given year is not complete until April of the following year. Annual Reports data is a snapshot of agency reported information for that year and hence might look different from the live data in the Awards Information charts.

  1. Combined Cleaning and Guided Wave Inspection System for Hazardous Liquid Pipelines

    SBC: ULC Robotics, Inc.            Topic: 180PH2

    Combined Cleaning and Guided Wave Inspection System for Hazardous Liquid Pipelines 3/20/2018 For this SBIR we will develop a machine vision system which uses onboard standard-resolution cameras in vehicles to identify and read barcode signs on the roadside. The proposed approach could provide a low-cost solution that make connected and automated vehicle (CAV) technology viable for rural areas ...

    SBIR Phase I 2018 Department of Transportation
  2. Mission US: TimeSnap

    SBC: ELECTRIC FUNSTUFF INC            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Mission US TimeSnap, a game integrated within a Virtual Reality (VR) headset. This VR environment will provide an immersive exploration and analysis of events in U.S. history. In the most recent National Assessment of Educational Progress, only 17% of grade 8 students performed at or above the proficient level in U.S. history. The discipline o ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  3. Teacher Dashboard 2.0 for Learning Creative Computer Programming

    SBC: Vidcode Inc.            Topic: 91990018R0006

    In previous research and development, the developers created VidCode, a platform for students in grades 4 to 12 to learn computer science skills by using digital media assets (e.g., photos, audio, graphics) to create special effects in videos while learning about the code responsible for the action. In this project, the developers will create a prototype dashboard to provide teachers tools to mana ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  4. Modernizing the Reading Roots Intervention

    SBC: SIRIUS THINKING LTD            Topic: 91990018R0006

    In previous research and development, researchers developed the Reading Roots, a non-technology delivered intervention for grade school that alternates teacher- delivered instruction with activities where children practice content and skills while working with a peer partner. In this project, the team will create a prototype of a technology-delivered version of Reading Roots, by integrating multim ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  5. A More Perfect Union

    SBC: GIGANTIC MECHANIC LLC            Topic: 91990018R0006

    In this project, the developers will create a prototype of a More Perfect Union, a role-playing game for high school civics and history. The technology-facilitated intervention will provide a library of simulations on a range of topics and historical moments inspired by the AP U.S. History Curriculum and the Common Core History Standards. In the game students will be cast in the roles of leading p ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  6. Toddler App and Cane System: An Innovative Program for Teaching Orientation and Mobility to Toddlers with Vision Impairment

    SBC: Safe Toddles, LLC            Topic: edIES17R0005

    With this Phase I funding, the project team will develop and test a prototype of the Toddler App and Cane which is intended to improve functional and adaptive school readiness skills for toddlers with visual impairments. The prototype will include a wearable hardware-based cane that wraps around a child's waist and provides tactile and audio cues to facilitate walking, a curriculum with game activ ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  7. Advancing Technology to Prevent School Violence

    SBC: Happy People Games, LLC            Topic: edIES17R0005

    With this Phase I funding, the project team will develop and test a prototype of a game-based application, Keeping It Real, to promote healthy relationships and prevent sexual misconduct among high school students. The prototype will include a game-based storytelling structure with branching narrative where students' choices determine how the story unfolds, a component to promote individual and gr ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  8. Mission US: TimeSnap

    SBC: ELECTRIC FUNSTUFF INC            Topic: edIES15R0005

    In prior research and development (in part supported by a 2014 ED/IES SBIR award), the project team developed Mission U.S., a series of web- and app-based games for topics in U.S. history. With this Phase I funding, the team will extend Mission U.S. by developing and testing a prototype of a virtual reality (VR) platform to immerse students in transformational moments in U.S history and to guide d ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  9. Environmentally Neutral Electric Bike Share System

    SBC: INNOVATIVE DYNAMICS INC            Topic: 142OS1

    IDI is proposing an electrically assisted e-bike system, designed to increase the usage of bicycles for daily commuting. This design is intended for usage alongside traditional bike share programs in cities across the country. The primary benefit is attract those otherwise unwilling to use bicycles to commute, either due to personal reservation or perceived terrain difficulties. This is accomplish ...

    SBIR Phase II 2016 Department of Transportation
  10. Teachley Connect: A Game-Based Formative Assessment Platform for K–5 Mathematics

    SBC: Teachley, LLC            Topic: 1

    Teachley Connect will be a mobile tablet-based platform that uses games to give elementary schools rich formative assessment data and intervention support. Teachley Connect will permit students to continue playing exactly where they left off on any tablet. The platform will also connect apps into a single teacher dashboard, providing teachers detailed reports on student performance across games, w ...

    SBIR Phase II 2016 Department of Education

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