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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Transmedia: Augmented Reality Game For Essential Transfer Of Science

    SBC: SECOND AVENUE SOFTWARE, INC.            Topic: N/A

    The project team is developing a prototype of a web-based game utilizing the illustrations of chemical elements and science terms created by Simon Basher in his three books, The Periodic Table: Elements with Style!, Chemistry: Getting a Big Reaction!, and Physics: Why Matter Matters! The game will incorporate augmented reality (person-to-person gameplay with the support of the software) to teach g ...

    SBIR Phase I 2013 Department of Education
  2. Virtual Assistant for Teachers

    SBC: EDUVANT INC            Topic: N/A

    This project team is developing a prototype of a web-based data dashboard, the Virtual Research Assistant, for teachers to track student progress and success. The product will allow teachers to quickly and easily see if students are falling behind or are in need of interventions, and will include student reports and class-level data through threshold analyses, data mining and predictive analyses. ...

    SBIR Phase I 2013 Department of Education
  3. Go Games Civics: Meeting Common Core Standards With Tablet-Enhanced Multiplayer Role Play Games

    SBC: Filament Games, Llc            Topic: N/A

    GoGames will be a tablet-based multiplayer role-play game for middle school social studies classrooms and will focus on topics in civics. GoGames is intended to enable more efficient and effective implementation of traditional civics interventions by replacing static paper content and training manuals with dynamic interactive content and key information for gameplay. Modules will include LawMaker, ...

    SBIR Phase II 2013 Department of Education
  4. Empires: The First Socially-Networked Story-Based Math Game

    SBC: MIDSCHOOLMATH, LLC            Topic: N/A

    Empires is a web-based game that addresses 36 pre-algebra Common Core State Standards in mathematics for 7th and 8th grades. The game follows a storyline in a recreation of an ancient empire which is at the brink of agricultural revolution and of becoming a trade economy. As students play the game, they engage in math-focused activities to drive the action, such as taxing citizens to learn ratios ...

    SBIR Phase II 2013 Department of Education
  5. Teachley: Math Facts – Design And Development Of Intervention Software Promoting Single-Digit Operational Fluency

    SBC: TEACHLEY, LLC            Topic: N/A

    The web-based game, MathFacts, will include a series of apps for touch-screen tablet computers to support math learning for 1st to 4th grade students with major or sometimes intractable learning difficulties. In the game, students will learn content through mini-lessons, engage with problems in practice and speed rounds, and then receive formative feedback on their performance. Students will use ...

    SBIR Phase II 2013 Department of Education
  6. Anatomic 3D Synthetic Tissue Printer for Medical Training

    SBC: SERAPH ROBOTICS, INC.            Topic: DHP12003

    Military medical personnel are not prepared to provide trauma care to severely injured soldiers in wartime due to inadequate and unrealistic battlefield training opportunities during peacetime. Training has historically been done on human cadavers and live animals, but cadavers are in limited supply, and animal rights groups and physicians are increasing pressure to end the practice of using live ...

    SBIR Phase I 2013 Department of DefenseDefense Health Agency
  7. Learning the Language of Healthcare: Enabling Semantic Web Technology in CHCS

    SBC: KITWARE INC            Topic: DHP12004

    The goal of this project is to implement a Universal Exchange Language suitable for nationwide adoption across healthcare providers, and accessible to patients and medical researchers under appropriate protections for security and privacy, as envisioned in the 2010 PCAST report on Health Information Technology. The team combines unique expertise on (a) the design and implementation of data managem ...

    SBIR Phase I 2013 Department of DefenseDefense Health Agency
  8. Cloud-Based Predictive Analytics for TBI/PTSD

    SBC: VCRSOFT LLC            Topic: DHP12005

    Existing clinical decision support systems (CDSS) for TBI/PTSD are not well integrated with clinical pathways, terminologies/codes, and/or electronic medical records. Further, these CDSS do not leverage the latest computing technologies such as cloud computing, speech recognition, mobile computing and NLP. In particular, latest advances in machine learning / predictive analytics are not utilized. ...

    SBIR Phase I 2013 Department of DefenseDefense Health Agency
  9. Cohort Development and Analysis Toolkit (CDAT)

    SBC: KNOWLEDGE BASED SYSTEMS INC            Topic: DHP12006

    We propose to design and develop a Cohort Development and Analysis Toolkit (CDAT) that will assist clinicians, practice administrators and public health professionals in comparing the effectiveness of different clinical practices, including preventive and treatment modalities. The overall goal of CDAT is to facilitate comparative effectiveness research and evidence-based practice without the nece ...

    SBIR Phase I 2013 Department of DefenseDefense Health Agency
  10. Epicutaneous Gel for Delivery of Targeted Therapeutic to Treat Peripheral Neuropathy

    SBC: LYNNTECH INC.            Topic: DHP12013

    Peripheral Neuropathy (PN) is a painful debilitating condition caused by progressive subcutaneous nerve damage due to diabetes, chemotherapy or as a result of traumatic combat injuries. Systemic or topical administration of existing therapeutics alleviates pain but does not address progressive nerve damage. High dosages requisite for therapeutic effect increase long-term toxicity risk. Lynntech ...

    SBIR Phase I 2013 Department of DefenseDefense Health Agency
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