Award Data

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The Award database is continually updated throughout the year. As a result, data for FY19 is not expected to be complete until June, 2020.

  1. Teachley Connect: A Game-Based Formative Assessment Platform for K–5 Mathematics

    SBC: Teachley, LLC            Topic: 1

    Teachley Connect will be a mobile tablet-based platform that uses games to give elementary schools rich formative assessment data and intervention support. Teachley Connect will permit students to continue playing exactly where they left off on any tablet. The platform will also connect apps into a single teacher dashboard, providing teachers detailed reports on student performance across games, w ...

    SBIR Phase II 2016 Department of Education
  2. Circuit board Component Recovery for Electronic Waste Reduction

    SBC: Advanced Recovery and Recycling, LLC            Topic: 14NCER1A

    Electronic Waste is the fastest growing waste stream in the US. Significant amounts are recoverable for reuse, resale, and refining for precious metals. The disassemblers send circuit boards to refiners/smelters for precious metals recovery. E-Waste disassemblers remove parts from these circuit boards, so only certain parts are smelted. As such they are the key market for our depopulator. Refiners ...

    SBIR Phase II 2016 Environmental Protection Agency
  3. FePhonePoint-of-Care Iron Status Determination Enabled by Mobile Technology

    SBC: VITAME TECHNOLOGIES INC            Topic: DHP16005

    VitaMe Technologies Inc. and Cornell University will develop the FePhone - a point-of-care diagnostic system for iron status determination.The FePhone comprises of (1) a test cartridgewhich accepts the blood sample and performs the test, (2) a TidBit readera custom portable hardware system developed by Cornell which operates the test, and (3) a mobile appwhich provides step-by-step instructions fo ...

    SBIR Phase I 2016 Department of DefenseDefense Health Program
  4. Devices to Prevent and Treat Retained Hemothorax after Chest Injury

    SBC: Sim Vivo            Topic: DHP16011

    Injuries to the chest occur in about 60% of all trauma cases and roughly 90% can be treated without surgical intervention. With rib fractures or lung damage, blood often accumulates in the pleural space between the lung and the chest wall. Current treatment guidelines suggest that a tube be placed through the chest wall to drain the collection. Unfortunately, in about 15-20% of these patients, the ...

    SBIR Phase I 2016 Department of DefenseDefense Health Program
  5. Salvage of whole reproductive organs through next-generation perfusion, cryoprotection, and nanowarming

    SBC: Sylvatica Biotech, Inc.            Topic: DHP16012

    An enormous military and civilian need exists to develop capabilities for salvage, preservation and re-implantation of genitourinary tissues and especially reproductive organs. Yet methods for salvaging and clinical banking of whole testes are non-existent, while approaches to bank whole ovaries have been attempted thus far and have resulted in mixed successes. Reproductive organ banking has yet t ...

    SBIR Phase I 2016 Department of DefenseDefense Health Program
  6. TELTAN: Telemedicine over a Tactical Network

    SBC: ATC-NY, Inc.            Topic: DHP15002

    Abstract:Warfighters are being pushed further and further afield, leaving them outside the range of medical experts. Existing Virtual Interactive Presence and Augmented Reality (VIPAR) systems have shown great potential in making medical expertise available in the field, but require network and hardware performance characteristics that are typically unavailable in combat scenarios. Expensive and s ...

    SBIR Phase II 2016 Department of DefenseDefense Health Program
  7. Long-lasting Disposable Insecticidal / Repellent Fabric Barrier for Personal or Area Protection Against Biting Arthropods

    SBC: Widder Bros., Inc.            Topic: DHP13003

    The Phase II Technical Objectives align with the project goals of developing an outdoor device for spatial protection in a defined, limited outdoor area.While existing work has proven out technology which is effective in indoor areas, the work has not been tested outdoors.Our project will develop a prototype device for outdoor use and conduct extensive efficacy testing to understand the effects of ...

    SBIR Phase II 2016 Department of DefenseDefense Health Program
  8. Development of a Novel Cryostasis Cocktail and Protocol for High Subzero Banking of Human Organ (Phase 2, for H151-013-0141)

    SBC: Sylvatica Biotech, Inc.            Topic: DHP15013

    This program targets the banking of human organs and tissues for urgent trauma and transplantation medicine as well as for regenerative medicine and tissue manufacturing more broadly. We propose a nature-inspired, holistic and non-toxic solution to dramatically extend preservation times by employing the best strategies used by freeze-tolerant and hibernating animals in Nature augmented with comple ...

    SBIR Phase II 2016 Department of DefenseDefense Health Program
  9. Next-Generation Adenovirus Vaccine

    SBC: TechnoVax, Inc.            Topic: A15051

    One of the most important infectious diseases affecting the health of military recruits is adenovirus, which causes acute outbreaks of respiratory disease in military facilities incapacitating personnel, burdening hospitals, disrupting military operations and increasing medical costs. We propose to continue the development of a new generation of adenovirus vaccines based on adenovirus-like particl ...

    SBIR Phase II 2016 Department of DefenseDefense Health Program
  10. Transmedia: Augmented Reality Game For Essential Transfer Of Science

    SBC: Second Avenue Software, Inc.            Topic: N/A

    The project team is developing a prototype of a web-based game utilizing the illustrations of chemical elements and science terms created by Simon Basher in his three books, The Periodic Table: Elements with Style!, Chemistry: Getting a Big Reaction!, and Physics: Why Matter Matters! The game will incorporate augmented reality (person-to-person gameplay with the support of the software) to teach g ...

    SBIR Phase I 2013 Department of Education
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