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Award Data
The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.
Download all SBIR.gov award data either with award abstracts (290MB)
or without award abstracts (65MB).
A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.
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Mirror Me- Gamified Movement Therapy in VR for Social-Emotional Learning
SBC: VIZMOO LLC Topic: 91990023R0001Not available
SBIR Phase I 2023 Department of EducationInstitute of Education Sciences -
Blending Paper Crafts, Circuits, and Coding with the Paper: bit
SBC: CHIBITRONICS INC Topic: 91990023R0011Not available
SBIR Phase I 2023 Department of EducationInstitute of Education Sciences -
STEM Collaboration Performance Assessment Prototype
SBC: PANTHER LEARNING SYSTEMS INC. Topic: 91990021R0001Not available
SBIR Phase I 2021 Department of EducationInstitute of Education Sciences -
Effective Foreign Language Education through Immersive Role Playing Video Games
SBC: Scholarcade LLC Topic: 91990021R0001Not available
SBIR Phase I 2021 Department of EducationInstitute of Education Sciences -
History Maker VR
SBC: Schell Games LLC Topic: 91990019R0012History Maker VR is a playful virtual reality (VR) content-creation tool that allows students to embody historical characters in immersive settings, record performances featuring those characters, and share their performance files to demonstrate material mastery. History Maker VR is designed to scaffold creative storytelling, and to encourage embodied learning and for students to take pride in con ...
SBIR Phase II 2019 Department of EducationInstitute of Education Sciences -
Expanding Tyto Online: Earth & Space Science Quests & Sandbox for Middle School
SBC: IMMERSED GAMES INC Topic: 91990018R0006In prior research and development, the developers created Tyto Online, an online multiplayer sandbox game where middle school students engage in quests to apply life science learning. This project will extend the game by developing a prototype for the Earth and Space science domain, with a prototype including quests for the Climate and Weather topic aligned to Next Generation Science Standards (NG ...
SBIR Phase I 2018 Department of EducationInstitute of Education Sciences -
History Maker
SBC: Schell Games LLC Topic: 91990018R0006In this project, the team will develop a prototype of History Maker, a virtual reality (VR) content creation tool, where students and teachers produce digital movies to be used as reports and/or presentations about particular historical topics. Within the platform, students will research primary sources documents, write scripts, and act scenes from history. Student work will be presented in VR to ...
SBIR Phase I 2018 Department of EducationInstitute of Education Sciences -
SuperChem VR: The Immersive Reality Chemistry Game
SBC: Schell Games LLC Topic: edIES17R0006SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using scie ...
SBIR Phase II 2017 Department of EducationInstitute of Education Sciences -
SuperChem VR: The Immersive Reality Chemistry Game
SBC: Schell Games LLC Topic: 1This project team will develop and test a prototype of SuperChem VR, a game to support high school students' basic chemistry learning. The prototype will include a set of web-based laboratory modules which will be integrated within a virtual reality headset to allow for a 360-degree visual exploration of the environment. The prototype will also include teacher resources for classroom implementatio ...
SBIR Phase I 2016 Department of Education -
Happy Atoms
SBC: Schell Games LLC Topic: edIES15R0008Video Demonstration of the Phase I Prototype: http://youtu.be/vS0XzzPl3iU Purpose: This project will develop and test Happy Atoms, a physical modeling set and an interactive iPad app for use in high school chemistry classrooms. Happy Atoms is designed to facilitate student learning of atomic modeling, a difficult topic for chemistry high school students to master. Standard instructional practice ...
SBIR Phase II 2015 Department of EducationInstitute of Education Sciences