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The Award database is continually updated throughout the year. As a result, data for the given year is not complete until April of the following year. Annual Reports data is a snapshot of agency reported information for that year and hence might look different from the live data in the Awards Information charts.

  1. Innovative IEP Goal Creation: Equipping Special and General Educators

    SBC: EDUCATION MODIFIED INC            Topic: 91990018R0006

    Through previous research and development, the team created a teacher platform that suggests research-based strategies for supporting students with special needs or targeted skill gaps. This project will develop a prototype of a dashboard for teachers to create, access, and track student's Individual Educational Plans (IEPs). At the end of Phase I, in a pilot study with six middle school special e ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  2. Developmentally Appropriate Technology for Science Assessment in Early Elementary Grades

    SBC: 3-C Institute for Social Development, Inc.            Topic: 99190018R0006

    In this project, researchers will develop a prototype of Science Quest, a tool to assess the science skills and understanding for students in grades 1 to 3. The prototype will deliver psychometrically validated assessment items in a game-like format. Educators will be able to assign and monitor completion of science assessments, view assessment results in real-time with reports at the individual a ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  3. Mix Libris

    SBC: FABLE VISION, INC.            Topic: 91990018R0006

    Through a previous grant award from the U.S. Department of Education, researchers developed Read for Success, an intervention designed to stem the summer slide among struggling readers. This project will develop a prototype of Mix Libris, an Augmented Reality (AR) enhanced mobile literacy platform designed to support and motivate grade 3 students in acquiring and improving literacy skills. Mix Lib ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  4. Real-Time Formative Assessment of NGSS Mathematics Practices for High School Physical Science

    SBC: Apprendis LLC            Topic: 99190018R0006

    Through previous grant awards from IES and the National Science Foundation and an ED/IES SBIR award, researchers developed a virtual laboratory with performance-based simulations aligned to Next Generation Science Standards (NGSS) in physical, life, and earth science for middle school, as well as a dashboard to provide teachers real-time formative and summative assessment reports on students doing ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  5. Cyberchase Fractions Quest

    SBC: FABLE VISION, INC.            Topic: EDIES17R0006

    The final product is Cyberchase Fractions Quest—a math game based on the storyline of PBS children's television series, Cyberchase. In the game, students in grades 3 and 4 will apply learning fractions within three contexts: areas and regions (such as shapes), sets (groups of objects), and on a number line. The game will identify specific areas where students struggle and will introduce challeng ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  6. The First Intelligent Wearable Device to Enhance Student Attention Through Personalized Self-Monitoring and Reinforcement

    SBC: FokusLabs Behavioral Solutions, Inc.            Topic: edIES17R0005

    With this Phase I funding, the project team will develop and test a prototype of a hardware and web-based social and behavioral intervention to improve self-regulation (SR) of students in grades 3 to 5. The prototype will include a wearable wristband that gently vibrates from time to time during the school day to prompt students to indicate their level of SR (e.g. level of focus, attention, self-c ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  7. A Comprehensive Tool for Supporting Social and Emotional Learning Instruction for Students with High-Functioning Autism Spectrum Disorder

    SBC: 3-C Institute for Social Development, Inc.            Topic: 1

    The key components of the IvyScip platform will include a user interface for teachers to complete an assessment battery on individual students diagnosed with HF-ASD, a backend system for storing data, data-driven recommendations for supporting student needs, and reports on student progress over time. The platform will also include an online teacher implementation guide.

    SBIR Phase II 2016 Department of Education
  8. Recognizing How Teachers Identify and Support Students Needing Help During Inquiry

    SBC: Apprendis LLC            Topic: 1

    Through previous development grants from IES and the National Science Foundation, researchers at Worcester Polytechnic Institute developed 16 virtual laboratory simulations and 57 inquiry activities aligned to Next Generation Science standards in physical, life, and earth science. This project will develop Inq-Blotter, a dashboard to provide teachers real-time formative and summative assessment re ...

    SBIR Phase II 2016 Department of Education
  9. Cyberchase Fractions Quest

    SBC: FABLE VISION, INC.            Topic: 1

    In prior research and development, the project team and partners developed Cyberchase, a multimedia story-based series for students to practice and learn math. Researchers will develop and test a prototype of a mobile app-based fractions game to be integrated within the multimedia series. The prototype will adjust to students of different skill levels, and will present fractions in different repre ...

    SBIR Phase I 2016 Department of Education
  10. ThinkZone: A Research-Driven Gaming Portal for Transforming K-8 Teaching and Learning Practices

    SBC: ThinkZone LLC            Topic: EDIES15R0005

    The project team is developing and testing a prototype of Thinkzone, a blended learning portal intended for Kindergarten through Grade 8 teachers to host existing education learning games across core subject areas. The prototype will host games, and include a learning system to train educators to integrate games to replace or supplement instructional practice. In the Phase I pilot study will inclu ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences

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