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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. An Augmented Reality Sandbox for use in Early Elementary STEM Instruction

    SBC: PARAMETRIC STUDIO, INC.            Topic: 91990020R0007

    This project will fully develop NEWTON-AR, an augmented reality (AR) application-based engineering, computer science, and STEM puzzle game for children in kindergarten to grade three. Intended for use in classrooms, after-school programs, and at home, NEWTON-AR will combine AR, engineering, simulation, making, and programming into a sandbox game where students create, modify, simulate, prototype, ...

    SBIR Phase II 2020 Department of EducationInstitute of Education Sciences
  2. Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades

    SBC: PARAMETRIC STUDIO, INC.            Topic: none

    DESCARTES is a game-based engineering environment where students design, test, and build projects, including boats, airplanes, and other models. The web-based student-facing environment will include challenges, topic introductions, tutorials, and tools for analyzing and improving projects. Following completion of a concept in the environment, students will then build and test real world prototypes ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  3. The Iowa Assessment of Skills and Knowledge for Automatic Word Recognition and Decoding (iASK)

    SBC: FOUNDATIONS IN LEARNING, INC.            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/P716_x5KhPk Purpose: This project team will develop and test iASK, an app intended to assess and support increased word recognition among middle school students who struggle to read. The 2013 National Assessment of Education Progress reported that 66% of middle school students scored below proficient in reading, and 22% scored below ba ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  4. Haptic Feedback Improvements for Prostheses

    SBC: ORTHOCARE INNOVATIONS LLC            Topic: 84133S2

    This project optimizes haptic system design parameters and more thoroughly evaluates the impact of a vibratory haptic system for prosthetics. Objectives include: (1) building a hardware and software test bed for non-invasive voluntary control of a prosthetic hand with vibratory haptic feedback, (2) optimizing the tactor application, (3) assessing the effectiveness of tactor vibratory feedback on c ...

    SBIR Phase II 2011 Department of Education
  5. Gesture Recognition System for Personal Computing Applications

    SBC: Future of Technology and Health, LC            Topic: N/A

    N/A

    SBIR Phase II 2001 Department of Education
  6. ELIMINATING ENVIRONMENTAL BARRIERS IN EDUCATIONAL FACILITIESTHROUGH UNIVERSAL DESIGN

    SBC: Barrier Free Resources            Topic: N/A

    THE TERM UNIVERSAL DESIGN REFERS TO THE DESIGN OF PRODUCTS AND FACILITIES SO THEY CAN BE USED TO THE GREATEST EXTENT BYALL PEOPLE. (5) TWO HALLMARK CHARACTERISTICS OF UNIVERSAL DESIGN ARE ADAPTABILITY AND SAFETY. IT IS COST EFFECTIVE DESIGNING WHICH IS FUNCTIONAL FOR THE LIFE OF THE STRUCTURE AND FOR THE FACILITY USERS. OUR INTENT IS TO DEVELOP AN EDUCATIONAL PROGRAM FOR THE PURPOSE OF TRAINING AP ...

    SBIR Phase II 1990 Department of Education
  7. FEASIBILITY TECHNOLOGIES TO ENHANCE JOB DEVELOPMENT, JOB MODIFICATIONS, OR JOB OPPORTUNITIES FOR DISABLED INDIVIDUALS

    SBC: Nexus Applied Research, Inc.            Topic: N/A

    COMPUTERS ARE WIDELY USED AS WORKSTATIONS IN TECHNICAL AND BUSINESS APPLICATIONS. THE JOBS ASSOCIATED WITH WORKSTATIONS REMAIN UNAVAILABLE TO MOST OF THE SEVERELY HANDICAPPED POPULATION BECAUSE THEY REQUIRE NORMAL DEXTERITY IN ONE OR BOTH HANDS TO CONTROL THE KEYBOARD AND MOUSE OR OTHER POINTING DEVICE. WORKSTATIONS ARE BASED ON AWIDE VARIETY OF HARDWARE AND SOFTWARE PLATFORMS, MAKING MODIFICATION ...

    SBIR Phase II 1990 Department of Education
  8. THE READY COURSE, AN INTERACTIVE VIDEODISC ASSISTED READING PROGRAM

    SBC: Applied Interactive Tech            Topic: N/A

    FUNCTIONAL ILLITERACY MEANS BEING UNABLE TO ADDRESS AND MAILA LETTER OR TO RECEIVE CHANGE AND A RECEIPT AND DETERMINE THAT IS CORRECT. IT MEANS BEING UNABLE TO READ AND UNDER- STAND A CLASSIFIED AD, TO USE A ROAD MAP CORRECTLY, AND TO READ STREET SIGNS. FUNCTIONAL ILLITERACY IS THE INABILITY TO COMPUTE THAT ONE'S PAYCHECK IS CORRECT AND IN MANY CASES FUNCTIONAL ILLITERACY CAUSES ON NOT TO BE ABLE ...

    SBIR Phase II 1989 Department of Education
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