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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. SEL Quest Digital Platform to Modernize and Advance Assessment of Student Social Emotional Compentencies

    SBC: XSEL LABS INC            Topic: 91990022R0005

    Not available

    SBIR Phase II 2022 Department of EducationInstitute of Education Sciences
  2. SEL Quest Digital Platform to Modernize and Advance Assessment of Student Social Emotional Compentencies

    SBC: XSEL LABS INC            Topic: 91990021R0001

    Not available

    SBIR Phase I 2021 Department of EducationInstitute of Education Sciences
  3. The Training, Education, and Apprenticeship Program Outcomes Toolkit (TEAPOT)

    SBC: IMPACT LAB, LLC, THE            Topic: 91990019R0016

    This small business will develop an open-source toolkit that states and networks can use to calculate metrics that support and inform decision making by postsecondary students. This toolkit (TEAPOT) will include several components to support implementation including data requirements, a field guide with instructional materials and technical tools to help partners to securely and ethically combine ...

    SBIR Phase II 2020 Department of EducationInstitute of Education Sciences
  4. The Training, Education, and Apprenticeship Program Outcomes Toolkit (TEAPOT)

    SBC: IMPACT LAB, LLC, THE            Topic: 91990019R0016

    Researchers will conduct a pilot study with a socio-economically and diverse sample of at least 500 high school students who will test the prototype ROI tool. The researchers will examine the feasibility and usability of the prototype, whether ROI information increases search and discovery for educational opportunities; whether having ROI information increases the likelihood of click-through rates ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  5. Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade

    SBC: MIDSCHOOLMATH, LLC            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Fate and Fortune, an online class-wide intervention where grade 8 students learn algebra within a story-based game. Research demonstrates that students who do not succeed in algebra are more likely to eventually drop out of high school. When students begin Algebra I, a lack of conceptually meaning and understanding can be further reinforced by ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  6. Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade

    SBC: MIDSCHOOLMATH, LLC            Topic: edIES17R0005

    With this Phase I funding, the project team will develop and test a prototype of Fate and Fortune, a simulated learning environment aligned for grade 8 algebra. The prototype will include story-based adventure set in the era of the spice trade of the 1600s. In the multi-player game, the class of students must apply algebraic equations to advance and learn academic content. At the end of Phase I, i ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  7. The eSparkBeat: A Pulse on the Modern Classroom

    SBC: ESPARK LEARNING            Topic: N/A

    eSpark is a website that provides teachers curated playlists of tablet-based apps, videos, and assessments tailored to students’ individualized learning needs. In this project, the research team is developing a prototype of eSparkBeat, a dynamic dashboard to provide teachers useful content and resources tailored to particular classroom foci to improve instruction. The intended users of eSpark wi ...

    SBIR Phase I 2014 Department of Education
  8. Infowriter: A Student Feedback And Formative Assessment Environment For Writing Information And Explanatory Texts

    SBC: COMMON GROUND PUBLISHING, LLC            Topic: N/A

    The project team is developing a prototype of InfoWriter, a Web 2.0 concept mapping tool and writing environment to support students in writing informational and explanatory texts. The product will be used in middle and high school English Language Arts classrooms, and others as appropriate, to supplement traditional writing assignments. Pilot research in Phase I will seek to demonstrate that the ...

    SBIR Phase I 2013 Department of Education
  9. Empires: The First Socially-Networked Story-Based Math Game

    SBC: MIDSCHOOLMATH, LLC            Topic: N/A

    Empires is a web-based game that addresses 36 pre-algebra Common Core State Standards in mathematics for 7th and 8th grades. The game follows a storyline in a recreation of an ancient empire which is at the brink of agricultural revolution and of becoming a trade economy. As students play the game, they engage in math-focused activities to drive the action, such as taxing citizens to learn ratios ...

    SBIR Phase II 2013 Department of Education
  10. MenuChoice:Nutrition Program for Community-based Group Homes for Persons with Intellectual or Developmental Disabilities

    SBC: GOOD NUTRITION IDEAS, LLC            Topic: 84133S1

    This project develops a nutrition program, MenuChoice©, for community-based group homes for persons with intellectual or developmental disabilities (IDD). Adults with IDD experience poorer nutritional health and more nutrition-related secondary conditions than adults without disabilities. These conditions are preventable and modifiable through a safe, healthful diet, but multiple challenges precl ...

    SBIR Phase I 2011 Department of Education
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