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Award Data
The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.
Download all SBIR.gov award data either with award abstracts (290MB)
or without award abstracts (65MB).
A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.
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To Demonstrate a Technology for Early Detection and Monitoring of Wound Infections.
SBC: ParaNano Wound Care, LLC Topic: DHA222002ParaNano Wound Care (“ParaNano”) has developed the Nanosheet™ Biosensor, as a wearable bioactive membrane of radially cross-aligned nanofibers capable of continuously monitoring a wound to detect the presence of pathogens for 72 hours and beyond. This SBIR project proposes expanding qualitative detection capabilities of the current prototype Nanosheet™ Biosensor beyond bacterial strains pr ...
SBIR Phase I 2022 Department of DefenseDefense Health Agency -
intelligent, reusable up to 10 day container system for transporting blood to and throughout the battlefield.
SBC: MAXQ RESEARCH LLC Topic: DHA211011Hemorrhage is the leading potentially preventable cause of battlefield mortality. Timely and balanced resuscitation with blood components lead to increased survival by achieving hemostasis as quickly as possible. However, transporting and maintaining blood inventory at far forward bases can be challenging. These products must be transported with proper cold chain maintenance in containers that can ...
SBIR Phase I 2021 Department of DefenseDefense Health Agency -
Pictoword School: Combining AI (Machine Learning) and Game-Based Learning to Support English Learners
SBC: KOOAPPS LLC Topic: 91990020R0006KooApps previously developed Pictoword, an application that uses visual, puzzle, and game-based mechanics for players to build fun vocabulary words by combining pictures. In this Phase I project, the team will develop a new prototype intended to personalize the learning experience for individual students who are English learners (ELs) to build their English vocabulary. The prototype will include a ...
SBIR Phase I 2020 Department of EducationInstitute of Education Sciences -
vCoder and AI Assisted Learning
SBC: BEACH DAY STUDIOS LLC Topic: 91990020R0006The researchers will further develop their existing vCoder, an immersive virtual reality (VR) game for students to learn to code. This project will develop an artificial intelligence component to customize pathways to optimize how individual students learn to code. At the end of Phase I, in a pilot study with a middle school class, the researchers will examine whether the prototype functions as pl ...
SBIR Phase I 2020 Department of EducationInstitute of Education Sciences -
Development of a Clinical Decision Support Tool for Early-Detection of Directed Energy-Induced Injury to the Retina
SBC: BABEL ANALYTICS LLC Topic: DHA192001Babel Analytics proposes an Intelligent Retinal Injury Solution (IRIS): the world’s first handheld, clinical decision support tool for the diagnosis of laser eye injuries. Usable in the office or in the field, this highly portable, self-contained device w
SBIR Phase I 2020 Department of DefenseDefense Health Agency -
Modular Multimodal Casualty State and Care (M2CSC) Toolkit
SBC: Quantified Design Solutions, LLC Topic: DHA172006The high rate of non-medical Soldiers (Combat Lifesavers and self-aid/buddy-aid) performing field care necessitates additional medical training for those Warfighters.Unfortunately, most non-medical personnel are not provided with opportunities to practice medical skills in a high stress environment prior to completing them during live missions due to a lack of access to ruggedized high fidelity tr ...
SBIR Phase I 2018 Department of DefenseDefense Health Agency -
A Collaborative Interface for Teacher-Student Interaction in Virtual Environments
SBC: STRANGE LOOP GAMES INC. Topic: edIES17R0005In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...
SBIR Phase I 2017 Department of EducationInstitute of Education Sciences -
Prosthesis Smart Alignment Tool- ProSAT
SBC: ORTHOCARE INNOVATIONS LLC Topic: DHA17008This Phase 1 SBIR program will result in a proof of concept the Prosthetic Smart Auto-Alignment Tool or ProSAT, which addresses the need to facilitate rapid, accurate, controllable adjustment of the physical alignment of the prosthesis. We are proposing a novel approach to the problem by creating a hybrid sensor and smart tool system that is nearly universally applicable to existing modular prosth ...
SBIR Phase I 2017 Department of DefenseDefense Health Agency -
Smart Cervical Collar for Closed Loop Control of Intracranial Pressure
SBC: Quadradyne Technologies, LLC Topic: DHA17010This proposal presents a non-invasive device to reduce, and control, intracranial pressure in the event of a traumatic brain injury (TBI). The device is compact, rugged, light, and easily transported by medics or civilian first responders in the field.
SBIR Phase I 2017 Department of DefenseDefense Health Agency -
AlphaBear
SBC: SPRY FOX LLC Topic: 1In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners. The prototype will formatively assess students' vocabulary, adjust gameplay to the skill levels of individual students, and provide ...
SBIR Phase I 2016 Department of Education