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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. vCoder and AI Assisted Learning

    SBC: BEACH DAY STUDIOS LLC            Topic: 91990021R0003

    Not available

    SBIR Phase II 2021 Department of EducationInstitute of Education Sciences
  2. Pictoword School: Combining AI (Machine Learning) and Game-Based Learning to Support English Learners

    SBC: KOOAPPS LLC            Topic: 91990021R0003

    Not available

    SBIR Phase II 2021 Department of EducationInstitute of Education Sciences
  3. Graspable Math Activities

    SBC: GRASPABLE INC            Topic: 91990019R0012

    Graspable Math Activities is web application that middle and high school students use on laptops and tablets to practice algebra and receive instantaneous feedback. Activities are based on an algebra notation technology that can promote procedural fluency while allowing students to focus on strategy and the connection between concepts and procedures. The team will produce a website that will inclu ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  4. AlphaBear2

    SBC: SPRY FOX LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  5. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  6. Software to Compute Effect Sizes for Cluster-Randomized Trials

    SBC: Biostatistical Programming Associates, Inc.            Topic: N/A

    Purpose: In education research, the standardized mean difference (symbolized by d) is the predominant effect size index. It is calculated as the difference between the treatment-group and control-group means, divided by the pooled standard deviation. Using d allows the impacts of education interventions to be compared even when they have been evaluated using different measures or study designs. Ca ...

    SBIR Phase II 2012 Department of Education
  7. Readorium Software for Improved Reading Comprehension of Non-fiction Science Text

    SBC: Mtelegence Corporation            Topic: N/A

    Purpose: Prior research indicates that reading difficulties in childhood become more problematic as students move to middle and high school where increasingly challenging material must be learned. Although some older students still struggle with decoding, many more have difficulty constructing meaning from text. Despite research that has identified strategies for teaching students to comprehend wh ...

    SBIR Phase II 2011 Department of Education
  8. Haptic Feedback Improvements for Prostheses

    SBC: ORTHOCARE INNOVATIONS LLC            Topic: 84133S2

    This project optimizes haptic system design parameters and more thoroughly evaluates the impact of a vibratory haptic system for prosthetics. Objectives include: (1) building a hardware and software test bed for non-invasive voluntary control of a prosthetic hand with vibratory haptic feedback, (2) optimizing the tactor application, (3) assessing the effectiveness of tactor vibratory feedback on c ...

    SBIR Phase II 2011 Department of Education
  9. A Navigation and Object-Location System to Assist Blind and Low-Vision Individuals in Indoor Environments

    SBC: CREATEABILITY CONCEPTS INC            Topic: N/A

    This project demonstrates the technical merit, feasibility, and cost-effectiveness of combining ground-breaking Radio Frequency Identification (RFID) technology with an innovative approach and state of-the-art software to deliver a system capable of removing barriers in vocational settings. This system assists individuals with disabilities to orient themselves and safely navigate in vocational env ...

    SBIR Phase II 2010 Department of Education
  10. Variable Position Mid-Wheel Drive System for Power Wheelchairs

    SBC: Criterion Health, Inc.            Topic: N/A

    This project designs, constructs, and evaluates a concept model based on current mid wheel designs. The concept model uses a variable position drive wheel system that can move forward or backward from the mid-wheel position using a simple mechanical system to change the position of the drive wheels. A series of five structured tests for maneuverability and/or stability are used to compare performa ...

    SBIR Phase II 2010 Department of Education
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