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The Award database is continually updated throughout the year. As a result, data for FY19 is not expected to be complete until April, 2020.

  1. Group 2 (<55lbs) Unmanned Aerial System for Special Operations Forces Tactical-Level Intelligence, Surveillance, and Reconnaissance Operations

    SBC: Knight Technical Solutions, LLC            Topic: SOCOM172005

    The proposed Group 2 UAS is a long endurance fixed wing aircraft, a secure communications system and a portable ground station. The light weight aircraft features a high aspect ratio wing and is powered by an electric ducted fan for maximum efficiency. The modular aircraft system is one man portable and designed to be packed out on a molle backpack configuration. The conceptual airframe design ...

    SBIR Phase I 2018 Department of DefenseSpecial Operations Command
  2. System for Nighttime and Low-Light Face Recognition

    SBC: Polaris Sensor Technologies, Inc.            Topic: SOCOM18A001

    The objective of this proposal is to develop instrumentation and algorithms for acquiring facial features for facial recognition in low- and no-light conditions.We will use cross-spectrum matching by exploiting infrared polarimetric imagery which tends to show features that match more closely visible imagery than conventional infrared.In addition to thermal infrared, we will also test subjects in ...

    STTR Phase I 2018 Department of DefenseSpecial Operations Command
  3. AlphaBear2

    SBC: Spry Fox LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  4. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  5. Multiplexed Delta Transfer

    SBC: Sentar, Inc.            Topic: SOCOM163005

    The proposed concept is a software utility tool that resides on each of the client and server. The coordinating apps implement a delta transfer protocol, plus multiplexing data transfers over multiple network paths. It is a concept and tool for a system for prepositioning and synchronizing data between file systems deployed across austere environments and for commercial or private cloud enterprise ...

    SBIR Phase I 2017 Department of DefenseSpecial Operations Command
  6. Tactical Sensor Data Processing, Exploitation, and Dissemination

    SBC: Cintel, Inc.            Topic: SOCOM163008

    The U.S. Special Operations Command (USSOCOM) trains, equips and deploys Special Operations Forces (SOF) to worldwide locations to advance the nation's interests. The reality of worldwide operations requires a worldwide intelligence gathering and analysis capability, a processing capability and a way to disseminate actionable intelligence to operational units. Our solution will directly supp ...

    SBIR Phase I 2017 Department of DefenseSpecial Operations Command
  7. AlphaBear

    SBC: Spry Fox LLC            Topic: 1

    In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners. The prototype will formatively assess students' vocabulary, adjust gameplay to the skill levels of individual students, and provide ...

    SBIR Phase I 2016 Department of Education
  8. Computer Science Curriculum for First Grade Students Using a Robot Games Platform

    SBC: Play Works Studio            Topic: EDIES15R0005

    The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  9. LifeSim

    SBC: Spry Fox LLC            Topic: edieS15R0005

    This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  10. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences

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