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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.
SBC: Play Works Studio Topic: EDIES15R0005
The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
SBC: Spry Fox LLC Topic: edieS15R0005
This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem SolvingSBC: STRANGE LOOP GAMES INC. Topic: EDIES15R0008
Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...SBIR Phase II 2015 Department of EducationInstitute of Education Sciences