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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. New Non-Destructive Evaluation Methods to Quantify Remaining Strength of Line Pipe Steel and or Pipeline Fittings

    SBC: Engineering Mechanics Corporation of Columbus            Topic: 142PH1

    The US DOT’s PHMSA is exploring technologies and methods which could increase the integrity, reliability and safety of the U.S. pipeline network. Corrosion metal loss is one of the major damage mechanisms to gas transmission pipelines worldwide. Current methods to assess the remaining strength of corroded pipelines, such as the ASME B31G (including the Modified B31G) and RSTRENG models that have ...

    SBIR Phase I 2015 Department of Transportation
  2. Commercial Space Vehicle Tracking Using 1090 MHz ADS-B

    SBC: M42 Technologies, LLC            Topic: 142FA1

    The number of commercial space vehicles including launch and reentry vehicles, and high-altitude balloons is growing, and new technology is needed to minimize their impact on the National Airspace System (NAS). Currently the FAA issues Temporary Flight Restrictions (TFRs) to reserve large airspace sections for long periods of time for launches and reentries. Automatic Direct Surveillance Broadcas ...

    SBIR Phase I 2015 Department of Transportation
  3. Computer Science Curriculum for First Grade Students Using a Robot Games Platform

    SBC: Play Works Studio            Topic: EDIES15R0005

    The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  4. LifeSim

    SBC: SPRY FOX LLC            Topic: edieS15R0005

    This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  5. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
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