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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. A System Programming Method

    SBC: COMMERCIAL COMPUTER SYSTEMS LLC            Topic: SB151004

    For computer based systems where time is important, a methodology is proposed which separates applications from architecture. A System is represented graphically in Blueprints, and textually in Formal Models expressed in the Real-time Executable Architecture Language (REAL). The system application and architecture are evolved to work in harmony using the SIMPLEX temporal performance simulation t ...

    SBIR Phase II 2015 Department of DefenseDefense Advanced Research Projects Agency
  2. Computer Science Curriculum for First Grade Students Using a Robot Games Platform

    SBC: Play Works Studio            Topic: EDIES15R0005

    The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  3. LifeSim

    SBC: SPRY FOX LLC            Topic: edieS15R0005

    This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  4. High Power X-ray Munition to Attack and Defeat Weapons of Mass Destruction

    SBC: HYPERION TECHNOLOGY GROUP INC            Topic: DTRA143004

    The overall objective of this Phase I effort is to determine the feasibility of defeating CBW production facilities via an X-ray source that would fit within the volume constraints of a munition platform. First, Battelle will conduct a system trade study focused on determining the key performance requirements of an X-ray source suitable for use against CBW and C4 complexes, identify the input requ ...

    SBIR Phase I 2015 Department of DefenseDefense Threat Reduction Agency
  5. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
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