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Award Data
The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.
Download all SBIR.gov award data either with award abstracts (290MB)
or without award abstracts (65MB).
A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.
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Computer Science Curriculum for First Grade Students Using a Robot Games Platform
SBC: Play Works Studio Topic: EDIES15R0005The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
LifeSim
SBC: SPRY FOX LLC Topic: edieS15R0005This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving
SBC: STRANGE LOOP GAMES INC. Topic: EDIES15R0008Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...
SBIR Phase II 2015 Department of EducationInstitute of Education Sciences -
Enhancing Augmentative and Alternative Communication Speed and Accuracy
SBC: Speak Agent, Inc. Topic: edIES15R0008Video Demonstration of the Phase I Prototype: http://youtu.be/0FtoN0AX6PE Purpose: This project team will develop and test an app, Speak Agent AAC, intended to increase communication rates and provide individualized supports to students with speech disabilities who use assistive technology to communicate. Among school-aged children with speech communication disabilities, students with Autism Spec ...
SBIR Phase II 2015 Department of Education -
Enhancing Augmentative and Alternative Communication Rates in pre-K Through 6
SBC: Speak Agent, Inc. Topic: N/AThe project team is developing a prototype of a tool for touch-screen mobile devices to support students in pre-kindergarten to grade 6 who have special communication needs. The product will include artificial intelligence software that will adapt the prompts and cues to the needs of individual students. In the Phase I pilot research, the team will examine whether the prototype functions as planne ...
SBIR Phase I 2014 Department of Education -
Eco: An Online Virtual World for Secondary School Environmental Literacy and Collaborative Problem Solving
SBC: STRANGE LOOP GAMES INC. Topic: N/AThe project team is developing a prototype of Eco, a multi-player game to prepare high school students to be environmentally literate citizens with 21st century skills. To play the game, students will enter a shared online world featuring a simulated ecosystem of plants and animals. Students will co-create the civilization by measuring, modeling, and analyzing the underlying ecosystem. Students ad ...
SBIR Phase I 2014 Department of Education -
THE READY COURSE, AN INTERACTIVE VIDEODISC ASSISTED READING PROGRAM
SBC: Applied Interactive Tech Topic: N/AFUNCTIONAL ILLITERACY MEANS BEING UNABLE TO ADDRESS AND MAILA LETTER OR TO RECEIVE CHANGE AND A RECEIPT AND DETERMINE THAT IS CORRECT. IT MEANS BEING UNABLE TO READ AND UNDER- STAND A CLASSIFIED AD, TO USE A ROAD MAP CORRECTLY, AND TO READ STREET SIGNS. FUNCTIONAL ILLITERACY IS THE INABILITY TO COMPUTE THAT ONE'S PAYCHECK IS CORRECT AND IN MANY CASES FUNCTIONAL ILLITERACY CAUSES ON NOT TO BE ABLE ...
SBIR Phase II 1989 Department of Education -
THE PROGRESSIVE SCIENCE INSTRUCTION PACKAGE-- COMPUTER ASSISTED INSTRUCTION IN SCIENCE UTILIZING PROGRESSIVE ESL
SBC: Integrated Learning Systems Topic: N/AN/A
SBIR Phase I 1989 Department of Education -
INVESTIGATION OF INTERACTIVE TECHNOLOGIES FOR A RISKY BEHAVIORS PROGRAM FOR MILDY MENTALLY HANDICAPPED YOUTH
SBC: Macro Systems, Inc. Topic: N/AN/A
SBIR Phase I 1989 Department of Education -
INVESTIGATION OF INTERACTIVE TECHNOLOGIES FOR EARLY MATH AND SCIENCE CONCEPTS FOR PRESCHOOL CHILDREN
SBC: Macro Systems, Inc. Topic: N/AN/A
SBIR Phase I 1989 Department of Education