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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Eco: An Online Virtual World for Secondary School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: N/A

    The project team is developing a prototype of Eco, a multi-player game to prepare high school students to be environmentally literate citizens with 21st century skills. To play the game, students will enter a shared online world featuring a simulated ecosystem of plants and animals. Students will co-create the civilization by measuring, modeling, and analyzing the underlying ecosystem. Students ad ...

    SBIR Phase I 2014 Department of Education
  2. Technology-enhanced Tutoring: Linking School and Home to Help Struggling Readers

    SBC: Sirius Thinking Ltd            Topic: N/A

    The project team is developing a prototype of Lightning Squad: Powered-Up Reading with Teams, a multimedia tutoring tool that will be used by paraprofessionals working with up to six 1st to 3rd grade students who need extra support in reading. The tutoring program will build on the Success for All whole school reading program through the incorporation of video segments and gaming content. The prod ...

    SBIR Phase I 2014 Department of Education
  3. Early Math Intervention Program for Improved Comprehension and Communication in Problem Solving for Students with Learning Disabilities.

    SBC: Leanimation, LLC            Topic: N/A

    Learnimation will design, build and validate a universally-designed early math and science intervention gesture training program for pre-school through early middle school students with learning disabilities (lds), their teachers and caregivers. Existing neuroscience and disability research demonstrates the effectiveness of gesture as an intervention strategy for students with lds. This project ...

    SBIR Phase I 2009 Department of Education
  4. Literacy Engagement and Achievement Passport

    SBC: Knowledge Athletes, Inc.            Topic: N/A

    We propose to develop a web based educational software platform (Literacy Engagement and Achievement Passport or LEAP) that can be used by students to support higher levels of literacy engagement and achievement among adolescents,in traditional middle school and high school classes as well as other educational settings.

    SBIR Phase II 2009 Department of Education
  5. Utility Arm ¿An Upper Limb Prosthesis

    SBC: MOTION CONTROL, INC            Topic: N/A

    Motion Control will develop an innovative body-powered (BP) upper extremity (UE) prosthetic system which offers substantial improvements in functionality, comfort, and aesthetics, for persons with UE deficiencies at all levels. This “Utility Arm” system will in¬crease independence and work capabilities for users of arm prostheses, with less com-plexity than a full myoelectric arm system, and ...

    SBIR Phase II 2009 Department of Education
  6. New Electro-Hydraulic Foot Prosthesis.

    SBC: MOTION CONTROL, INC            Topic: N/A

    Motion Control, Inc. (MCI) will complete an electronic-controlled version of the advanced hydraulic foot/ankle which will demonstrate the feasibility of the automatic adjustment of resistance throughout the range of motion. The advanced MCI Foot, especially the automatic controlled version, is expected to contribute to the function of the prosthesis wearer, resulting in advanced and more natural ...

    SBIR Phase I 2009 Department of Education
  7. Haptic Feedback Improvements for Prostheses

    SBC: ORTHOCARE INNOVATIONS LLC            Topic: N/A

    Haptic feedback improvements for prostheses tactile sensory feedback or haptic is a fundamental element of life. While vital for interaction with the outside world, current prostheses do not have a mechanism to convey sensory information, making it difficult for users to feel connected to their environments through their prostheses, and to engage in active grasping and exploration tasks. Benefit ...

    SBIR Phase I 2009 Department of Education
  8. Audio-Tactile Interactive Computing with the Livescribe Pulse Pen

    SBC: TOUCH GRAPHICS, INC.            Topic: N/A

    This SBIR project is designed to develop a system for delivering audio-tactile computer applications that are accessible to high school and college students who are print-disabled. The applications will include: a scientific calculator, a periodic table of elements, subway maps and a game. In each application, the user will touch the tip of a special pen to raised-line and textured (tactile) im ...

    SBIR Phase II 2009 Department of Education
  9. THE READY COURSE, AN INTERACTIVE VIDEODISC ASSISTED READING PROGRAM

    SBC: Applied Interactive Tech            Topic: N/A

    N/A

    SBIR Phase I 1988 Department of Education
  10. A LOW COST PRODUCT DESIGNED TO INTERFACE WITH A PERSONAL COMPUTER, WHICH WILL VOCALIZE WORDS IN THE COMPUTER'S MEMORY.

    SBC: Dynamic Industries Corp.            Topic: N/A

    THE OBJECTIVE OF THIS RESEARCH AND DEVELOPMENT PROJECT IS TO INVESTIGATE COST EFFECTIVE (LOW COST/HIGH PERFORMANCE) PRODUCTS AND APPLICATIONS DESIGNED TO INTERFACE WITH A PERSONAL COMPUTER, WHICH WILL VOCALIZE UPON A GIVEN COMMAND WORDS OR PROCESSES WHICH HAVE BEEN STORED IN THE COMPUTER'S MEMORY OR ARE DISPLAYED ON THE COMPUTER MONITOR. THE PRODUCT GOAL IS THE DESIGN AND IMPLEMENTATION OF A PRINT ...

    SBIR Phase II 1988 Department of Education
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