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The Award database is continually updated throughout the year. As a result, data for FY19 is not expected to be complete until April, 2020.

  1. AlphaBear

    SBC: Spry Fox LLC            Topic: 1

    In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners. The prototype will formatively assess students' vocabulary, adjust gameplay to the skill levels of individual students, and provide ...

    SBIR Phase I 2016 Department of Education
  2. Computer Science Curriculum for First Grade Students Using a Robot Games Platform

    SBC: Play Works Studio            Topic: EDIES15R0005

    The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  3. LifeSim

    SBC: Spry Fox LLC            Topic: edieS15R0005

    This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  4. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  5. An Empirical Approach to Developing Web-based Math Learning Games to Improve Elementary School Student Outcomes

    SBC: Virtual Learning Technologies (Sokikom)            Topic: N/A

    Recent reports assert that the education system of the United States is failing to produce enough mathematically skilled workers necessary for the country to remain globally competitive. A key problem in the current system, as reported by the National Mathematics Advisory Panel, is that students are not learning the foundational math skills they need during the elementary school years. This projec ...

    SBIR Phase I 2009 Department of Education
  6. An Empirical Approach to Developing Web-based Math Learning Games to Improve Elementary School Student Outcomes

    SBC: Virtual Learning Technologies (Sokikom)            Topic: N/A

    Recent reports assert that the education system of the United States is failing to produce enough mathematically skilled workers necessary for the country to remain globally competitive. A key problem in the current system, as reported by the National Mathematics Advisory Panel, is that students are not learning the foundational math skills they need during the elementary school years. This projec ...

    SBIR Phase II 2009 Department of Education
  7. Utility Arm ¿An Upper Limb Prosthesis

    SBC: MOTION CONTROL, INC            Topic: N/A

    Motion Control will develop an innovative body-powered (BP) upper extremity (UE) prosthetic system which offers substantial improvements in functionality, comfort, and aesthetics, for persons with UE deficiencies at all levels. This “Utility Arm” system will in¬crease independence and work capabilities for users of arm prostheses, with less com-plexity than a full myoelectric arm s ...

    SBIR Phase II 2009 Department of Education
  8. New Electro-Hydraulic Foot Prosthesis.

    SBC: MOTION CONTROL, INC            Topic: N/A

    Motion Control, Inc. (MCI) will complete an electronic-controlled version of the advanced hydraulic foot/ankle which will demonstrate the feasibility of the automatic adjustment of resistance throughout the range of motion.  The advanced MCI Foot, especially the automatic controlled version, is expected to contribute to the function of the prosthesis wearer, resulting in advanced and more nat ...

    SBIR Phase I 2009 Department of Education
  9. Haptic Feedback Improvements for Prostheses

    SBC: Orthocare Innovations LLC            Topic: N/A

    Haptic feedback improvements for prostheses tactile sensory feedback or haptic is a fundamental element of life.  While vital for interaction with the outside world, current prostheses do not have a mechanism to convey sensory information, making it difficult for users to feel connected to their environments through their prostheses, and to engage in active grasping and exploration tasks.&nbs ...

    SBIR Phase I 2009 Department of Education

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