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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics

    SBC: BRAINQUAKE INC            Topic: 1

    The final product will include a suite of three app-based puzzle games aligned to national math standards for number sense, algebraic thinking, and problem solving. The games will be designed for use in grade 5 and 6 classrooms where students develop and apply content expertise to solving challenges. The games will include an adaptive engine that assesses and adjusts content based on student level ...

    SBIR Phase II 2016 Department of Education
  2. Automated Basic Reading Assessment

    SBC: Analytic Measures Incorporated            Topic: 1

    This project team will develop and test a prototype of Moby.Read, a stand-alone app for handheld devices or tablets. Using Moby.Read, grade school students will read a passage out loud and the speech-recognition software will generate an assessment of oral-reading fluency in real-time. The app is intended to replace face-to-face oral reading assessments done by teachers in order to save teachers t ...

    SBIR Phase I 2016 Department of Education
  3. AlphaBear

    SBC: SPRY FOX LLC            Topic: 1

    In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners. The prototype will formatively assess students' vocabulary, adjust gameplay to the skill levels of individual students, and provide ...

    SBIR Phase I 2016 Department of Education
  4. Development of an Online, Multi-Challenge Platform that can Host Multiple K-12 Engineering Design Challenge Competitions Simultaneously

    SBC: FUTURE ENGINEERS LLC            Topic: 1

    This project team will develop and test a prototype an online platform to facilitate engineering project challenges within K–12 classrooms across many schools. The prototype will include a content management platform to enable a high volume of challenges for students to conduct projects on a broad range of STEM topics, such as computer coding, digital modeling, or producing simulations. In a pil ...

    SBIR Phase I 2016 Department of Education
  5. EdSurge Concierge: Improving Product Discovery Process

    SBC: EDSURGE INC            Topic: 1

    In prior research and development, the team and their partners developed EdSurge Concierge, an online platform to facilitate school improvement. With this Phase I funding, the project team will develop and test a next prototype of the platform with improved capability to generate information administrators need to make decisions on selecting technology tools to drive school improvement. The protot ...

    SBIR Phase I 2016 Department of Education
  6. Engaging Spanish-English Preschool Teachers to Make Data-Based Decisions in Authentic Settings

    SBC: EARLY LEARNING LABS, INC.            Topic: 1

    This project team will develop and test a prototype app of a screening assessment for children who are Spanish-English Dual Language Learners (SE-DLL) in early education. The prototype will provide formative assessment reports to teachers to guide their decision-making, and will include a series of videos to increase knowledge on core competencies of supporting SE-DLL children. At the end of Phase ...

    SBIR Phase I 2016 Department of Education
  7. A Display Reader for the Vision Impaired.

    SBC: ADVANCED MEDICAL ELECTRONICS CORP            Topic: N/A

    A major problem for individuals who are blind and individuals who are visually impaired is gaining access to printed or graphical information. Whereas Braille and screen reading software make it possible to convert printed material from books or web-based content, there are thousands of types of electronic displays and visual screens showing dynamically changing digital information which are comp ...

    SBIR Phase I 2009 Department of Education
  8. Connectivity to Modern Electronics for the Hearing Disabled.

    SBC: ADVANCED MEDICAL ELECTRONICS CORP            Topic: N/A

    Advanced Medical Electronics (AME) proposes to create a wireless solution for interconnecting hearing aids with consumer electronics devices. Many millions of hearing aid users will benefit from this proposed technology. The proposed solution will be based on a new ultra-low-power radio specifically developed by project partner IntriCon Corporation (St. Paul, MN) for use in micro-behind-the-ear ...

    SBIR Phase II 2009 Department of Education
  9. Visualizations that effectively support learners in math and science

    SBC: Agile Mind, Inc.            Topic: N/A

    This Small Business Innovation Research Phase II project will study the feasibility of developing and instrumenting specific interactive visualizations that effectively support learners understanding of core concepts in mathematics and science and that increase their motivation to explore these concepts deeply. The key innovation is creating and instrumenting specific visualizations and related ta ...

    SBIR Phase II 2009 Department of Education
  10. Hearsay: A Context-Driven Assistant Browser for Non-Visual Web Access

    SBC: Charmtech, Inc.            Topic: N/A

    This project will engineer and implement Hearsay,-a context driven, non-visual web browser that will enable visually impaired users to browse efficiently and perform transactions on the web, allowing them to participate fully in growing web-based economy activities for education, commerce, health care in the community. Hearsay will combat the information overload problem experienced by individual ...

    SBIR Phase I 2009 Department of Education
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