You are here
Award Data
The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.
-
Computer Science Curriculum for First Grade Students Using a Robot Games Platform
SBC: Play Works Studio Topic: EDIES15R0005The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
LifeSim
SBC: Spry Fox LLC Topic: edieS15R0005This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
VIIRS DNB HGS Radiometric Calibration Source
SBC: INNOVATIVE IMAGING & RESEARCH CORP Topic: 843DA new radiometric vicarious calibration approach for the Suomi NPP VIIRS Day/Night Band’s (DNB) high gain stage (HGS) is proposed that will complement traditional, extended source, radiance-based calibrations, which are based on natural lunar illumination and not as accurate as desired. The proposed research will produce affordable, field-deployable, NIST-traceable point source lamps that can ac ...
SBIR Phase I 2015 Department of CommerceNational Oceanic and Atmospheric Administration -
Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving
SBC: STRANGE LOOP GAMES INC. Topic: EDIES15R0008Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...
SBIR Phase II 2015 Department of EducationInstitute of Education Sciences