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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. PlatinuMath: An Online Formative Assessment Math Game for Preservice Elementary Teachers

    SBC: Triad Interactive Media, Inc.            Topic: N/A

    Purpose: To be qualified to teach their future students in math, preservice students need to gain specialized mathematics content and pedagogical knowledge. The purpose of this project is to develop a web-based game to strengthen preservice teachers' knowledge of mathematics and provide college instructors with accurate assessments of their students' mathematical understanding. Project Activities ...

    SBIR Phase II 2012 Department of Education
  2. A Computer-based Social Intervention for Students with High Functioning ASD: Using Technology to Improve Special Education

    SBC: 3-C Institute for Social Development, Inc.            Topic: N/A

    Purpose: Students with high functioning autism spectrum disorders (HF-ASD) face unique challenges with social skills and social relationships, often experiencing heightened levels of social isolation and exclusion from social opportunities. Without intervention, these social difficulties can interfere significantly with students’ ability to engage in and learn at school. However, few social inte ...

    SBIR Phase II 2012 Department of Education
  3. Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts

    SBC: Thought Cycle            Topic: N/A

    Purpose: Prior research points to several features of technology-based math games that may be important for supporting the learning needs of students with or at-risk for disabilities. These include games that engage students in highly motivating narratives, provide focused foundational knowledge and scaffolding of learning whole numbers concepts, and provide performance monitoring capabilities. Th ...

    SBIR Phase II 2012 Department of Education
  4. Haptic Immersion Platform to Improve STEM Learning for the Visually Impaired

    SBC: Information Research Corporation            Topic: N/A

    Purpose: For most of the 20th century, students with visual impairments were placed in separate schools from their peers. With major advances in public policy, it is now more common that all students (regardless of such disabilities) be integrated within schools and in classrooms. Recent research demonstrates a lack of products to support the visually impaired in STEM (science, technology, enginee ...

    SBIR Phase II 2012 Department of Education
  5. Numbershire II: Math Games for 2nd graders With or At Risk for LD

    SBC: Thought Cycle            Topic: N/A

    This project team is developing a prototype of Numbershire II, a web-based suite of mini math games for second graders with or at-risk for disabilities. The games will be set in the context of a fantasy-themed village and will adapt the level of difficulty based on individual student needs. Additionally, the project will support students in learning numbers and operations in base 10, operations, a ...

    SBIR Phase I 2012 Department of Education
  6. Social Tutor for Supporting the Transition from Elementary to Middle School

    SBC: 3-C Institute for Social Development, Inc.            Topic: N/A

    A growing body of research underscores the need to prepare students socially—as well as academically—to ensure successful transition to middle school and foster subsequent academic success. This project team is developing a prototype of a series of web-based interactive games to help students practice and learn needed social skills to successfully transition from grade school to middle school. ...

    SBIR Phase I 2012 Department of Education
  7. High Efficiency Up/Down Converting Nanoparticles

    SBC: VOXTEL, INC.            Topic: AF11BT24

    ABSTRACT: To address the need for covert, transparent optical taggants, which can upconvert and downconvert greater than 100 nm when stimulated by either 830 nm or 1064 nm laser light, a series of wide bandgap doped metal oxide nanoparticles will be developed and demonstrated. In Phase I, lanthanide-doped core-shell nanocrystals will be fabricated that are sufficiently small (e.g.

    STTR Phase I 2012 Department of DefenseAir Force
  8. Theoretical and experimental development of an atmospheric sensing suite for deep-turbulence research

    SBC: Radio-Hydro-Physics LLC            Topic: AF11BT41

    ABSTRACT: This Phase I SBIR will produce a concept, and algorithms, for a Sensor Suite which can be used as a research tool to characterize strong atmospheric turbulence. Previous and on-going theories, statistics, and empirical data will be evaluated to arrive at an optimal Sensor design concept. That Sensor may exploit the superior resolution and performance inherent in the Radio-Hydro-Physi ...

    STTR Phase I 2012 Department of DefenseAir Force
  9. Pocket Potty Program- Toilet Training for Children with Developmental Disabilities

    SBC: SANDBOX LEARNING COMPANY            Topic: 84133S1

    This Phase I project develops and evaluates a mobile application for teaching elementary and middle school aged children with intellectual and developmental disabilities toilet training skills. A team of educational experts, technology experts, and parent of a child with autism collaborate on the project to ensure the mobile application has the greatest benefit. Specific goals include: (1) develop ...

    SBIR Phase I 2012 Department of Education
  10. High-Power High-Efficiency Power Amplifiers for Synchrotron Light Sources

    SBC: Green Mountain Radio Research Company            Topic: 13d

    Accelerators used for nuclear-physics research require megawatts of radio-frequency energy. They currently employ vacuum-tube power amplifiers or conventional solid-state amplifiers that are inefficient and therefore consume a great deal of prime power. Many other applications including semiconductor processing, cellular-telephone base station transmitters and military communication systems simila ...

    SBIR Phase II 2012 Department of Energy
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