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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Digital Storyteller: A Cognitively Accessible Literary Compositioning Tool

    SBC: ABLELINK TECHNOLOGIES INC            Topic: N/A

    Students and adults with intellectual and other cognitive disabilities have a critical need for accessible technologies that can enable them to speak for themselves in all arenas of life, including academic settings, vocational settings, for leisure activities and for therapeutic purposes. There are, however, a significant number of people in the U.S. whose literacy deficits effectively prohibit o ...

    SBIR Phase II 2014 Department of Education
  2. Mobile Connect: A Cloud-based, Universally Designed Text Messaging and Email Program to Facilitate Social Connectedness and Community Inclusion for Individuals with Intellectual Disabilities

    SBC: ABLELINK TECHNOLOGIES INC            Topic: N/A

    Efforts to increase independence and enhance quality of life for individuals with intellectual disabilities (ID) have been increasing throughout American society. As this population continues to make strides in achieving greater independence and access to the community, there is an increasing need for remote communication, e.g. “I made it to work OK” or “I just took my medication.” Smartph ...

    SBIR Phase I 2014 Department of Education
  3. TWYLA (Test What You Learned- Assessment): A Cloud-Based Cognitively Accessible Testing Extender For Special Needs Learning Apps

    SBC: ABLELINK TECHNOLOGIES INC            Topic: N/A

    Mobile devices and cloud-based services are transforming the world we live in and bringing significant change to everyday technologies for those with and without disabilities. The explosion of Apps and mobile devices is revolutionizing the software industry as a whole and special education technology in particular as individuals with disabilities, families, and teachers are provided direct access ...

    SBIR Phase I 2014 Department of Education
  4. Development and Evaluation of a Cognitively Accessible App to Facilitate Social Networking for Individuals with Intellectual Disabilities

    SBC: ABLELINK TECHNOLOGIES INC            Topic: N/A

    The social isolation issues of individuals with intellectual disabilities are well documented in the literature. New social networking technologies have served to provide a popular format for increasing human socialization opportunities world wide. Challenges to independent access to social networking sites for individuals with intellectual disabilities include excessively featured, cluttered inte ...

    SBIR Phase I 2014 Department of Education
  5. Exploiting Unobtrusive Psychophysiological Sensors and Work Context to Enhance Monitoring of Human-Automation Interaction

    SBC: STOTTLER HENKE ASSOCIATES, INC            Topic: OSD141AU1

    We propose a three-pronged approach to advancing the state of the art in human state assessment. First, we will employ a small number of complementary sensors that can be naturally integrated into the work setting without complicated setup requirements. By integrating unobtrusively into the operator"s environment, we hope to minimize the artificiality that can impact operator behavior. Second, in ...

    SBIR Phase I 2014 Department of DefenseOffice of the Secretary of Defense
  6. A Design Automation Tool for Integrated Nanophotonics based on Compact Modeling and Model Order Reduction

    SBC: CFD RESEARCH CORPORATION            Topic: OSD13C05

    Existing physics-based device simulation tools are prohibitively expensive computationally, and therefore ill-suited for parametric analysis and design optimization of photonic integrated circuits (PIC). The proposed effort aims to develop and demonstrate an innovative, easy-to-use simulation tool for accurate, fast circuit/system analysis of PICs. The salient aspects of the proposed solution are: ...

    SBIR Phase I 2014 Department of DefenseOffice of the Secretary of Defense
  7. S3: A Game Based 3rd Grade Math Curriculum

    SBC: Virtual Learning Technologies (Sokikom)            Topic: N/A

    Purpose: Children who do not learn foundational mathematical concepts during elementary school generally get further behind in math as their math deficiencies compound over time. Through a prior IES SBIR Fast-Track award, the project team developed a series of supplemental math games designed to provide elementary students with engaging, adaptive, and personalized or team-based learning opportunit ...

    SBIR Phase I 2014 Department of Education
  8. A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning

    SBC: KIKO LABS INC.            Topic: N/A

    The project team is developing a prototype of Thinking Time, a tablet-based app and game for early learners (ages 3- to 6-years-old) that provides cognitive training games based on neuropsychological research. Game play will be self-guided and adaptive, and will support the development of working memory, attention and impulse control, and flexibility. The goal is to promote academic readiness by s ...

    SBIR Phase I 2014 Department of Education
  9. Zaption Mobile: Develop and Testing a Mobile App for Video Learning

    SBC: Zaption, Inc.            Topic: N/A

    The project team is developing a prototype of a mobile platform, Zaption, to support teachers in using video clips to enrich learning. The product’s user-interface will allow teachers to easily add annotations to videos, make short video clips that align to topics, and enhance videos with time-linked elements and assessments that appear at the top of each video. In Phase I pilot research, the te ...

    SBIR Phase I 2014 Department of Education
  10. Engaging Students in STEM: International Social Collaborative Exchange Network for Education: iSCENE

    SBC: Active Joint Venture            Topic: N/A

    The project team is developing a prototype of iSCENE, a website to increase the use of project-based learning through data exchange, resource sharing, and real-time communication. The virtual learning environment will support increased student engagement and motivation in STEM with a goal to increase workforce readiness. The prototype will include a series of project-based learning modules for mid ...

    SBIR Phase I 2014 Department of Education
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